Well i really don't know how to put it. I'm trying to put a code inside a game, and whenever someone puts it correctly it doesn't appear to anyone. I know its using triggers but i'm not sure which function to use. I was thinking of using "clear chat". But im not sure if it clears chat for all players and i think it would be kind of too much since the player wont see what someone else typed.
Gotta either use the clear chat (which like you said, will clear all messages, it is indeed over kill), or you gotta look into UI editing. I've never done it myself, but I hear it involves hiding the chat area off screen, then you would have to set stuff up to show normal messages.
Alternatively you could also try using dialogs, specifically edit boxes, for entering codes.
Well i really don't know how to put it. I'm trying to put a code inside a game, and whenever someone puts it correctly it doesn't appear to anyone. I know its using triggers but i'm not sure which function to use. I was thinking of using "clear chat". But im not sure if it clears chat for all players and i think it would be kind of too much since the player wont see what someone else typed.
If I understand correctly, you would like the player to enter something in chat which nobody else sees? Easy, just don't make them allies and set default chat to allies only. However, this is not completely fail-proof. A player could still type (intentionally or not) in all-chat.
If you really want it to be absolutely save, you will need to create your own dialog.
Well i really don't know how to put it. I'm trying to put a code inside a game, and whenever someone puts it correctly it doesn't appear to anyone. I know its using triggers but i'm not sure which function to use. I was thinking of using "clear chat". But im not sure if it clears chat for all players and i think it would be kind of too much since the player wont see what someone else typed.
Gotta either use the clear chat (which like you said, will clear all messages, it is indeed over kill), or you gotta look into UI editing. I've never done it myself, but I hear it involves hiding the chat area off screen, then you would have to set stuff up to show normal messages.
Alternatively you could also try using dialogs, specifically edit boxes, for entering codes.
If I understand correctly, you would like the player to enter something in chat which nobody else sees? Easy, just don't make them allies and set default chat to allies only. However, this is not completely fail-proof. A player could still type (intentionally or not) in all-chat.
If you really want it to be absolutely save, you will need to create your own dialog.