sorry for asking suck a noob question but how would i have units Spawn a a Region or a point when the time hits 0 then have the time restart and then spawn a different unit like a Cannon def map
Q2. how to command units that spawned to move to a point or region
Try creating a global variable of type 'timer'. In the trigger menu, there are a group of 'timer' methods which you can find by clicking the 'timer' category on the left hand side of the dialog. You'll want to set the timer as a 'one shot', then create a trigger with event 'timer expired' and reference your timer variable.
You can create a region or point through triggers or using the terrain editor. There are spawn unit triggers in region/point that you can use. Use the search functionality in the trigger menu and try typing things like 'timer' or 'create unit'.
sorry for asking suck a noob question but how would i have units Spawn a a Region or a point when the time hits 0 then have the time restart and then spawn a different unit like a Cannon def map
Q2. how to command units that spawned to move to a point or region
and again sorry im noob at the starcraft 2 editor
Thanks, Cjmwid
@cjmwid: Go
Try creating a global variable of type 'timer'. In the trigger menu, there are a group of 'timer' methods which you can find by clicking the 'timer' category on the left hand side of the dialog. You'll want to set the timer as a 'one shot', then create a trigger with event 'timer expired' and reference your timer variable.
You can create a region or point through triggers or using the terrain editor. There are spawn unit triggers in region/point that you can use. Use the search functionality in the trigger menu and try typing things like 'timer' or 'create unit'.
ok i will try this if it dose not work may i pm u?
@cjmwid: Go
Try this.
This will create a repeating timer of 25 seconds and display it. The variable Timer is a global variable and you need to set it to reference it.
This will create the units and then order it to move to a random point within a region. You could also set a point.
To order units use: Issue Order and then change it to have Issue Order to Target Point.