I have an arcade map with pretty bland terrain, but i was going to switch it into a PvP map but wanted to keep the DATA without having to remake all the custom stuff on a new map.
The only other way i can think about doing this would be some how transfering the data from map 1 to map 2 that has the terrain already made https://omegle.onl/.
Or am i stuck into having to squeek out new terrain by-hand?
Let me try to clarify.
I have an arcade map with pretty bland terrain, but i was going to switch it into a PvP map but wanted to keep the DATA without having to remake all the custom stuff on a new map.
The only other way i can think about doing this would be some how transfering the data from map 1 to map 2 that has the terrain already made https://omegle.onl/ .
Or am i stuck into having to squeek out new terrain by-hand?
Thanks for any feedback.
Hello,
Copy-paste it.
Open MapSource. Go to Terrain Editor, use Selection Tool (or press "Space" key), click and drag, you should see a green overlay. Copy it with CTRL+C.
Open MapTarget. Go to Terrain Editor, paste it with CTRL+V. Align the green overlay. Left-click. Tadaaa.
Switch between both documents with "Window" tab.
Repeat for doodads, units, points, regions, cameras. I'm not sure about terrain objects and paths.
Save.
A/ Close MapSource.
OR
B/ Close both. Close editor to flush memory if necessary. Open editor.
Have a nice day !