hey, for my map i wanna make it so that it only has 1 square of highground and the cliff only takes up one square.. same with ramp - yes ive made the brush smaller still at least 3-4 squares in size any help would be greatly appreciated
Nope, not possible by conventional means. AKA it might be possible, but would involve tweaking and fiddling with either the editor and/or set game data, meaning you'd have to do some really complex coding and make a 'mod'.
yea i didnt think so ... i am currently using doodads- sight blockers and pathing blockers. but for some things i really want to make it one square...
@selfcreation
hmm thats a good idea... so your saying upsize everyunit by about x3 so when i have a smallest possible ramp or cliff it would appear 1x1?
But still if anyone can tell me how to do this ill be very happy :D
hey, for my map i wanna make it so that it only has 1 square of highground and the cliff only takes up one square.. same with ramp - yes ive made the brush smaller still at least 3-4 squares in size any help would be greatly appreciated
Nope, not possible by conventional means. AKA it might be possible, but would involve tweaking and fiddling with either the editor and/or set game data, meaning you'd have to do some really complex coding and make a 'mod'.
why dont you just UPSIZE your map? make you units bigger , inretun make it look like its only 1 square . that would be my work arround
@Mozared
yea i didnt think so ... i am currently using doodads- sight blockers and pathing blockers. but for some things i really want to make it one square...
@selfcreation hmm thats a good idea... so your saying upsize everyunit by about x3 so when i have a smallest possible ramp or cliff it would appear 1x1?
But still if anyone can tell me how to do this ill be very happy :D
But it still takes up more space