The only way i know of right now is to make a dialog image and have it resize every time the hero vitals changes. This is however in my opinion very bad because the trigger is executed every single times any unit vital is changed (regen/damage etc), even tho the validators for the effect don't let the trigger run it still is tested and cause some trigger load.
Another way would be to make it be a periodic trigger that update it rather fast but that as well aint very perefct.
I saw in the released LOTV campaign maps that the hero had exactly what i want, any clue how that is made? Its what i want made by Blizzard, cant be bad :P
So ideas or tips? is there some very good way to make custom status bars without to big lead on the map?
there was also another sample map which showed every element that is possible inside the unit status (unit level, cargo etc) without the need to track it with triggers.
Whats the best way to make custom status bars?
The only way i know of right now is to make a dialog image and have it resize every time the hero vitals changes. This is however in my opinion very bad because the trigger is executed every single times any unit vital is changed (regen/damage etc), even tho the validators for the effect don't let the trigger run it still is tested and cause some trigger load.
Another way would be to make it be a periodic trigger that update it rather fast but that as well aint very perefct.
I saw in the released LOTV campaign maps that the hero had exactly what i want, any clue how that is made? Its what i want made by Blizzard, cant be bad :P
So ideas or tips? is there some very good way to make custom status bars without to big lead on the map?
did you check out this? http://www.sc2mapster.com/forums/general/general-chat/46214-ui-a-sample-map-for-customized-health-bar/
there was also another sample map which showed every element that is possible inside the unit status (unit level, cargo etc) without the need to track it with triggers.