Units on Soldier Region = (Empty unit group) <Unit Group>
Conditions
(Number of Living units in (Marine units in Soldier owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most Any Amount)) == 1
And
Conditions
(Number of Living units in (Any units in Soldier owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most Any Amount)) == 2
And
Conditions
(Number of Living units in (Marauder units in Soldier owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most Any Amount)) == 1
Actions
Variable - Set Units on Soldier Region = (Any units in Soldier owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount)
Unit Group - Remove all units from Units on Soldier Region
Soldier Region = Unit Group Variable
Soldier = Region
What is wrong with my trigger? It will not remove the units.
Well its because of how you have your unit groups set up If you are using a unit group for one you should not need a region to remove your units ( Just remove the unit in the unit group )
( I am not sure what your conditions are suppose to be looking for ( If they go over a certain amount of a certain unit ??? ) are you adding the units to the unit group??
Units on Soldier Region = (Empty unit group) <Unit Group>
Conditions
(Number of Living units in (Marine units in Soldier owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most Any Amount)) == 1
And Conditions (Number of Living units in (Any units in Soldier owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most Any Amount)) == 2
And Conditions (Number of Living units in (Marauder units in Soldier owned by player (Triggering player) matching Excluded: Missile, Dead, Hidden, with at most Any Amount)) == 1
Actions
Variable - Set Units on Soldier Region = (Any units in Soldier owned by player Any Player matching Excluded: Missile, Dead, Hidden, with at most Any Amount)
Unit Group - Remove all units from Units on Soldier Region
Soldier Region = Unit Group Variable
Soldier = Region
What is wrong with my trigger? It will not remove the units.
Well its because of how you have your unit groups set up
If you are using a unit group for one you should not need a region to remove your units ( Just remove the unit in the unit group )
( I am not sure what your conditions are suppose to be looking for ( If they go over a certain amount of a certain unit ??? )
are you adding the units to the unit group??
@Ash4meD: Go
The way it is supposed to work is. A marine and a maurader are both in the same region. Remove both the marine and the maurader.