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Hi Everyone,
I'm trying to set up a Permanent Cloak (Behavior - Buff) to remove itself if the unit is damaged.
I've been looking at the Damage Response section of the Buff, but can't quite puzzle my way to implementing this.
My present thinking is that this system would follow this process:
I feel like I'm missing something obvious, but since I am indeed missing it, I wondered if anyone would point me in the right direction.
Okay, this is embarrasing. I figured it out.
If anyone else wants to accomplish the same thing. It is incredibly simple.
Hi Everyone,
I'm trying to set up a Permanent Cloak (Behavior - Buff) to remove itself if the unit is damaged.
I've been looking at the Damage Response section of the Buff, but can't quite puzzle my way to implementing this.
My present thinking is that this system would follow this process:
I feel like I'm missing something obvious, but since I am indeed missing it, I wondered if anyone would point me in the right direction.
Okay, this is embarrasing. I figured it out.
If anyone else wants to accomplish the same thing. It is incredibly simple.