I worked on changing max supplies through behaviors, which I can do now, but I'm still having an entirely different problem where a button, which on click adds 1 supply, removes 1/50 charges and then disappears. The button is not supposed to disappear, it's supposed to fade out once it has used all its charges.
I tried fiddling with the charges among other things, but there's absolutely no changes. Help is much appreciated since I've been banging my head against the wall for quite a while now. Thanks again.
Also: Changing all the charges on both the ability and behavior to 0 changes nothing apart from the number 50 in the bottom of my button :) The button still just vanishes on use.
It sounds like the ability in the command button should have the requirement of [Use] Not (Behavior in progress or better). You could probably run the ability without charges this way but still limit to 1.
So the requirement on the button in the command card = Nothing? I don't understand these button requirements at all, what is it you want me to do with them? Sorry for being dim, but I'm lost :P
Could you please describe in detail wth it is you want me to do?
I tried fiddling with my requirements for a few hours and it changes absolutely nothing, would someone be so kind and help me out, again, again, again. Im affraid I still haven't fully understood what the previous poster here wanted me to do >_>
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Hello guys, this is sort of a sub-thread to my previous supply problem thread - http://forums.sc2mapster.com/development/data/11432-changing-a-supply-amount/ but seen as this is an entirely different issue (I believe) I remade the thread to something more specific :)
I worked on changing max supplies through behaviors, which I can do now, but I'm still having an entirely different problem where a button, which on click adds 1 supply, removes 1/50 charges and then disappears. The button is not supposed to disappear, it's supposed to fade out once it has used all its charges.
I tried fiddling with the charges among other things, but there's absolutely no changes. Help is much appreciated since I've been banging my head against the wall for quite a while now. Thanks again.
Also: Changing all the charges on both the ability and behavior to 0 changes nothing apart from the number 50 in the bottom of my button :) The button still just vanishes on use.
If you're having problems with the button, what requirements are you using to display/hide the button on the command card?
@alejrb: Go
The behavior has no requirements, what would you suggest?
What type of button has it been added to the command card as? O_o
@alejrb: Go
Ability Command
@piepgras: Go
Hes talking about buttons....
Data editor > buttons > setting of the actuall button you are using .... the buttons themselfs have requirements. to ... show / hide/ greyed out
@SouLCarveRR: Go
There are no requirements on anything?
It sounds like the ability in the command button should have the requirement of [Use] Not (Behavior in progress or better). You could probably run the ability without charges this way but still limit to 1.
@MiketheSspike: Go
I don't see anywhere to change this? My ability doesn't have a requirements tab?
@piepgras: Go
Its on the button not the ability ...... THE BUTTON
@SouLCarveRR: Go
So the requirement on the button in the command card = Nothing? I don't understand these button requirements at all, what is it you want me to do with them? Sorry for being dim, but I'm lost :P
Could you please describe in detail wth it is you want me to do?
@piepgras: Go
I tried fiddling with my requirements for a few hours and it changes absolutely nothing, would someone be so kind and help me out, again, again, again. Im affraid I still haven't fully understood what the previous poster here wanted me to do >_>