I'm trying to figure out which ability type and which effect type(s) to make a projectile that instantly flies in the direction the unit is facing, rather than targeting a unit or a point.
I basically want the ability to instantly fire the projectile out of the front of the unit when activated, and I want it to be an actual projectile that travels until it hits something, not a wave attack.
Effect - Instant ability executing a Persistent effect using a (0,-1,0) offset to execute a Launch Missile effect. To make it collide with units, try one of the available tutorials (here or there)
If you create your Periodic effect and click on the Periodic effects+ field, you can modify the amount of offsets you want and need. Make sure to also add that number to the Period Count field.
How would i go about if i wanted a projectile which targets the direction of my cursor but ignores my target point? Basically like a skillshot in League of Legends/dota etc.
I'm trying to figure out which ability type and which effect type(s) to make a projectile that instantly flies in the direction the unit is facing, rather than targeting a unit or a point.
I basically want the ability to instantly fire the projectile out of the front of the unit when activated, and I want it to be an actual projectile that travels until it hits something, not a wave attack.
Effect - Instant ability executing a Persistent effect using a (0,-1,0) offset to execute a Launch Missile effect. To make it collide with units, try one of the available tutorials (here or there)
@Kueken531: Go
Which offset? There are like a dozen different offset fields.
Does the Persistent need a Period of 1 or will 0 work for this? Why?
Where do I assign the Launch Missle effect? Initial, Final, or Expire?
If you create your Periodic effect and click on the Periodic effects+ field, you can modify the amount of offsets you want and need. Make sure to also add that number to the Period Count field.
@EphemeralNight: Go
Neither as a buff on the ammo unit usually does the effect desired.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
How would i go about if i wanted a projectile which targets the direction of my cursor but ignores my target point? Basically like a skillshot in League of Legends/dota etc.
edit:
Found an answer here: http://www.sc2mapster.com/forums/development/map-development/4399-make-a-fireball-ability/
solved for me :)