I found an awesome looking Protoss ship in the editor, called ProtossSnakeHead.m3. (LoTV Campaign Dependencies)
However, there seems to be some issues with it: - The team color on it is barely noticeable. - It is not hovering in the air and has no animations on it. It looks "dead" while in the air. - The attachment points seem to be off, where missiles are launched in the open air, in front of the model.
Anyone feel like improving this model? Especially the team color is most important
Hello,
I found an awesome looking Protoss ship in the editor, called ProtossSnakeHead.m3. (LoTV Campaign Dependencies)
However, there seems to be some issues with it:
- The team color on it is barely noticeable.
- It is not hovering in the air and has no animations on it. It looks "dead" while in the air.
- The attachment points seem to be off, where missiles are launched in the open air, in front of the model.
Anyone feel like improving this model? Especially the team color is most important
It was to demo the serpent mechanics. Look at the HOTS unit that uses it.
Contribute to the wiki (Wiki button at top of page) Considered easy altering of the unit textures?
https://www.sc2mapster.com/forums/resources/tutorials/179654-data-actor-events-message-texture-select-by-id
https://media.forgecdn.net/attachments/187/40/Screenshot2011-04-17_09_16_21.jpg
Which HOTS unit are you referring to?