I want the splat of my abilities to be visible for every player, very much like the corrosive bile for example. So that my abilites need a certain time to be cast and during the chaneling the ability splat is visible for everyone so that they can dodge the ability. I tried figuring that out by looking at the corrosive bile ability but wasnt rly able to grasp that method. Any help is greatly appreciated. Thanks!
An Actor of type "Model" and as parent "ModelAddition" (or "ModelAdditionStyleContinuous" if animated) usually does the trick, because all actors are shown to all players by default.
Blizzard usually creates a "splat" for the player owner and a "splat" for the others, like the Nuclear Missile ability. And that means 2 actors with different "Visible to" values.
To be honest, I don't know where might be your problem.
Have a nice day.
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Hello,
I want the splat of my abilities to be visible for every player, very much like the corrosive bile for example.
So that my abilites need a certain time to be cast and during the chaneling the ability splat is visible for everyone so that they can dodge the ability. I tried figuring that out by looking at the corrosive bile ability but wasnt rly able to grasp that method. Any help is greatly appreciated. Thanks!
Hello,
A "splat" is a simple model.
An Actor of type "Model" and as parent "ModelAddition" (or "ModelAdditionStyleContinuous" if animated) usually does the trick, because all actors are shown to all players by default.
Blizzard usually creates a "splat" for the player owner and a "splat" for the others, like the Nuclear Missile ability. And that means 2 actors with different "Visible to" values.
To be honest, I don't know where might be your problem.
Have a nice day.