Hey guys, a lot of times when I import sound into the editor, I'll end up with these high pitched bloop/bleeps in my sound. Is there a way to prevent this?
256 kbps for the bit rate. Not entirely sure how to find the other stuff, as I'm still fairly novice with audio related things. Attached are some of the files. They sound alright on their own, but can get messed up in the editor and in game.
Their originally from the first Command and Conquer game. I used xcc utilities to find them and play the sounds. Since they were an odd file format, I recorded my computers audio (via litecam HD) to get them into a recognizable file.
Simply re-saving the files as-is in Audition 1.5 seems to fix them for me. My guess is your program is using an extremely outdated version of the mp3 encoder or something.
Hey guys, a lot of times when I import sound into the editor, I'll end up with these high pitched bloop/bleeps in my sound. Is there a way to prevent this?
What format are you using?
mp3. Mostly so the file size isn't huge.
What settings? Sampling rate, bitrate, VBR or CBR, etc...
256 kbps for the bit rate. Not entirely sure how to find the other stuff, as I'm still fairly novice with audio related things. Attached are some of the files. They sound alright on their own, but can get messed up in the editor and in game.
Their originally from the first Command and Conquer game. I used xcc utilities to find them and play the sounds. Since they were an odd file format, I recorded my computers audio (via litecam HD) to get them into a recognizable file.
Simply re-saving the files as-is in Audition 1.5 seems to fix them for me. My guess is your program is using an extremely outdated version of the mp3 encoder or something.