Starcraft 2: Odyssey Campaign
-- ALERTS --
The download link shown to the right of this is only for the most recent upload. Click on the file tab above this to view the download for both Acts.
Introduction
Odyssey is my first attempt at creating a Starcraft 2 project consisting of a multi-act campaign set in the Kardyan Quadrant... far away from the Koprulu Sector. Played from the Terran point of view of Captain Jared Harsh of the Marine Ground Forces: Hell's Rejects, Act I focuses on his struggles throughout the battle-scorned planet Duros III. Act II, on the other hand, is a direct sequel delving deeper into the Kardyan Quadrant and events started in the previous act.
Featuring high-quality terraining with some decent writing accompanying, Odyssey hopes to push forward the storytelling capabilities of a custom campaign with its long-length cutscenes and additional lore to the Starcraft universe. As storytelling alone won't make a videogame, the gameplay, despite not being the true focus, can still present fresh mechanics and unique situations.
Both Acts are comprised of 14 missions each.
How to Install and Play
- Locate the Maps folder inside your Starcraft II installation directory and create within it a folder named Odyssey.
- Place all the missions and launcher files inside it.
- Initiate the Starcraft II editor and then load the launcher file.
- On the editor go to File > Test Document.
- Follow the launcher's instructions and enjoy.
Odyssey's Russian version info at: Link here... and downloadable files at: Link here...
History of the Kardyan Quadrant
Departing from Earth, thousands of Terrans constituted the Second Exodus about ten years after the Exile of the “dissidents” who would come to crash-land on the Koprulu Sector. The members of the Second Exodus eventually arrived at the Kardyan Quadrant where they started expanding and thriving. Colonizing the Earth-like planet of Parsya and declaring it the Capital World, the quadrant became theirs. Over the decades, backwater planets and moons became increasingly aggravated with the burdening taxations employed by the Commerce Guilds of Parsya. Unable to sustain those taxations, the colonists abandoned the Parsyan Collective and settled on remote and poor systems where Parsya had no interests. There, they took the name, Exodian Clans.
The Parsyan government, shaken by the sudden loss of manpower on the outlying planets, deployed a massive funding into the Research Divisions. Such, allowed for the creation of a new artificial intelligence capable of self-learning, far more advanced than the average Adjutant. Built into manlike androids, later called Synthetics, the outlying planets were populated with them to serve as Parsya’s workforce. As their artificial minds were evolved upon with the passing generations, eventually, the Series 3 began showing signs of free-will, being capable of choosing to ignore orders given by humans. The Parsyan Collective, afraid of a possible synthetic rebellion, amassed all its military power under control of seven of the highest-ranking Admirals and Generals, unofficially named, the Steel Council. The amassed power of the Parsyan military became known as the Federation of Warfare, a force to be reckoned with. To their surprise, the Synthetics did not wish ill upon humanity and instead chose to leave Parsyan controlled space much like the Exodian Clans had done decades before. They were never heard from again. Fearing that they would one day change their minds or the possibility of an invasion by the Exodian Clans, Parsya kept expanding the Federation of Warfare and forbade the research into artificial intelligence, and even, the use of Adjutants.
As the decades went by, Parsya outgrew itself in power and economy but also in greed. The unforgivable event later named the Powering Strife led the Federation of Warfare into detaching itself from Parsya and declaring independence under command of Admiral Cassius Rourke who took the mantle of Grand Marshal. Head of the Steel Council and supreme commander of the Federation. The Parsyan Collective, aware of the threat the Federation posed, began sinking its economy into buying the loyalty of some of the Federation’s divisions and commanders and even hiring mercenary armies from the Exodian Clans. The two forces clashed and the Powering Wars lasted for five years, ending with the troubled invasion but inevitable fall of Parsya. At the Post-War Peace Treaty of 2490, it was determined that the surviving Parsyans would be restricted to their crumbled planet in agreement that the Federation could never again set foot there. As the Federation of Warfare became the unchallenged power in the Kardyan Quadrant, ten years of peace flourished.
On the 23rd of March 2500, the miners of the Planet Duros III began a rebellion against the Federation of Warfare for the deplorable conditions they were set to work on. Now, less than forty-eight hours later, the peacekeeping Battlecruisers Heimdall and Pegasus arrive at the planet with orders to restore control.
Act I - Requiem for Duros III
- Mission 1 - Hell's Rejects
- Mission 2 - Soldiers of the Federation
- Mission 3 - The Beast of Statbrough
- Mission 4 - Unwanted Guests
- Mission 5 - Clipped Wings Part 1
- Mission 6 - Clipped Wings Part 2
- Mission 7 - The Siege of Arkingston
- Mission 8 - The Federation Strikes Back
- Mission 9 - Rising Dread
- Mission 10 - Outrunning Death
- Mission 11 - What Lies Beneath
- Mission 12 - Falling From Grace
- Mission 13 - The Bigger They Are...
- Mission 14 - Limitless
Act II - The Powerian, the Queen and the Watcher
- Mission 1 - Invasion Day
- Mission 2 - The Enemy of my Enemy
- Mission 3 - On Shakier Grounds
- Mission 4 - The Frostfire Express
- Mission 5 - United We Stand
- Mission 6 - Divided We Fall
- Mission 7 - Into Darkness
- Mission 8 - The Lion's Den
- Mission 9 - Of Fire and Brimstone Part 1
- Mission 10 - Of Fire and Brimstone Part 2
- Mission 11 - Graveyard of Legends
- Mission 12 - Untamed, Unbroken, Unleashed
- Mission 13 - TBA
- Mission 14 - TBA
All the missions' showcases can be seen on Youtube by JayborinoPlays: Link here... and also, DeltronLive: Link here...
Act II Mission 13 Status: Cinematics making phase.
Screenshots
Special Thanks
To my friend Hélio for creating the Odyssey logo and tempering with the hero icons and to Marco and Vanda for putting up with me when I wouldn't shut up about the story. Also, thanks to JayborinoPlays and DeltronLive for showcasing Odyssey on their youtube channels and to everyone who enjoys this and thinks I'm bothering myself with something cool.
Lastly, a big thank you to the guys from Firestorm Project for their work and effort to translate the whole thing to Russian.
Concerning Donations
The donate button can be found around the upper right area on the top of this page. Donations are entirely optional and won't impact the development of the campaign in any way. They are only meant to serve as a show of appreciation for my work other than reviews.
@Giomancer: Go
All missions were uploaded under Other as the Arcade didn't have a single player section before Legacy. Missions 1-3 are under single because they've been fixed for patch 3.0. Missions 4-10 are still to be corrected when I manage the time.
Came across Mission 1 in the Single Player section of the Arcade, but noticed that missions 4+ are filed under "Other".. is this on purpose?
@CatOnCan: Go
I have a friend that puts the logo on the loading screens and does tinkering with the images for buttons and hero icons. All else, is a one man operation. Thank you for your words, my friend. That particular chat has already been fixed but not uploaded yet.
Created a profile purely because of this campaign. One of, if not the best campaign I've played so far! To CooperHawkesOdyssey and anyone else working on the campaign, you have done extremely well and I hope you keep working on this project. Please know that its greatly appreciated!
Minor chat detail to be fixed: at 4.05 in the vid of mission 9. Sam says: Consider done! I suppose it should be: Consider it done!
The fact that I'm even mentioning such a minute detail really underlines how well created this is so far.
@Captain_Kaos: Go
Mission 9 is in the Arcade and mission 10 isn't anywhere yet but should be on Youtube tomorrow. Both missions will be uploaded here in a few days along with a small update to all missions.
wheres episode 9&10? I cant see the download link here, or is it in the arcade?
@CooperHawkesOdyssey: Go
Haha, I realize that waiting for Annihilation for so long, even when I know he's looking forward to playing it, would be a little tough. I know that he likes to showcase these things blind too, so I figure letting him play what is completed would be just fine to give him some additional 3 weeks of content to Plan! :)
He should be aware that he by no means don't have to wait if he wants to play!
@CooperHawkesOdyssey: Go
A lot of my viewers seem to have a hard-on for those crappy, old SC1 expansions, Insurrection and Retribution, so I'll probably go ahead and pick those up after Aureolin Eclipse. After I finish Frozen Throne on the 'off days' I'll probably use those days to get back to SC2 stuff. Looking forward to these!
@JayborinoPlays: Go
I knew Dudki was going to break and tell you to play Annihilation before being completed but get this... you played all of Antioch, have six of Aureolin Eclipse, ten of Annihilation and maybe, by that time, Odyssey's mission 10. That's a streak of awesomeness to enjoy. We're your dealers, you damn campaign junkie.
@JayborinoPlays: Go
You know, if you need content and you're excited to try out Annihilation, go ahead and start it. I know I said I'd prefer you wait until it was close to completion, but the thing is, the campaign probably won't be completed until somewhere in 2016, which would be an awfully long amount of time to wait.
The 10 missions that I have released are pretty much marked as "Released" now, as I don't plan on making anymore major updates, so they're as close to complete as they'll ever be. I've seen some of your comments, and quite a few people seem to be wanting Annihilation too, myself included.
@CooperHawkesOdyssey: Go
You know, I do always need future content for my channel, but mostly I just want to play all these wonderful campaigns on here for personal enjoyment. I waited about a year to start Aureolin Eclipse, and am indefinitely waiting before starting Annihilation (which you should try if you haven't, I've heard it's impeccable). There's a lot of great stuff on here that I'd rather play over all the games in my Steam library :)
P.S. No rush though, I mean it!
@JayborinoPlays: Go
Seems like someone needs stuff to play after Aureolin Eclipse. It's going to take a long while, brother. My job takes too much of my time:(
Hey, so if you could just go ahead and finish the next 5 missions this week that'd be great, thanks!
@DudkiSC2: Go
It is indeed creep. The Zerg are fully in the picture now. The mission is nothing special in terms of terrain and gameplay but it's pretty sweet in terms of storyline and backstory.
Cool screenshot of mission 10! Digging the spiky feel.
Also, I seem to be noticing some black stuff down on the terrain, possibly creep? If the Zerg come back for this, I think the mission should be really interesting.
@lilangshuss: Go
I'm not really good at it. It's more a matter of patience than expertise.
@CooperHawkesOdyssey: Go
i am just grateful that someone can figure out that editor.... it hurts my head
@lilangshuss: Go
Part of the plan indeed.
this campaign needs a launcher... aside from that i really like it...
@JayborinoPlays: Go
Stuff like that, my friend, is why you're in the Special Thanks part.