A Standard Tower Defense Alpha 1.05

Details

  • Filename
    AStandardTD1.05.SC2Map
  • Uploaded by
  • Uploaded
    May 16, 2010
  • Size
    927.38 KB
  • Downloads
    394
  • MD5
    b3f927bb0b16dc933c96fe465474cbc0

Changelog

Alpha 1.05 -

Fixed a hole allowing builders to cross over to over players areas
remade Lightning Tower Attack (should be better now. but im still not happy with it)
changed the armor reduction on Hydra Towers
instead of reducing armor of enemy targets. now increases damage target will take by 30%/60%
Removed weapons from Wave 28
it's still pretty damn hard
bug still exists where a wave will spawn 2 units at a time but wont spawn more than 20 units
this can cause units to spawn in the "end" area causing you to lose lives. dont have a fix yet.

Alpha 1.04 -

Should be no difference between ground/air waves
Removed "Shoots Air!" from all tooltips
Increased Lightning Tower Damage from 10>15>25 to 25>30>45
Increased Lightning Tower Cost from 30 to 60
Increased Photon Cannon Level 2 damage from 25 to 30
Increased Photon Cannon Level 2 cost from 15 to 30
Increased Splash Cannon damage from 30 to 80
Increased Splash Cannon cost to 120
Added pathing blockers to stop players from accessing other players areas.
Increased hp of all waves.
    HP was increased by 20% each wave. now 30% (huge increase in later waves)
    for example. Wave 23 had 1932hp. now has 9636hp.
    i may need to include more upgrades for towers i think.

Alpha 1.03 -

Fixed a bug that allowed a player to not lose even after passing 0 lives
Fixed a bug that made a wave spawn multiple times for a single player
Starting Minerals decreased back to 20
Photon Cannon damage increased from 10 to 15
Photon Cannon level 2 damage increased from 20 to 25
Multi-Cannon Damage increased from 20 to 40
Removed Missile Turret Tower
Hydra Tower Armor reduction reduced to 3 for 6 seconds
Hydra Tower cost reduced to 30
Added new Upgrade for Hydra Tower

    Hydra Tower Level 2
        Cost     = 100
        Damage    = 60
        Aspeed    = 1
        AOE    = 2
        Status    = Reduces armor by 6 for 6 seconds

Viking level still stupidly hard. cant even finish my own TD :'(

Alpha 1.02 -

Fixed your builder being able to enter the "End" region and be despawned from the game resulting in a lost life (APART FROM LOSING YOUR BUILDER)
Starting Minerals increased to 30

Alpha 1.01 -

Added effects to units as they spawn
Added effects to units as they reach the end
All waves now have 3 armor
Increased Multi Cannon Tower damage from 20 a shot to 40 a shot
Added Tower which reduces armor
    Hydra Tower
        Cost     = 130
        Damage     = 30
        ASpeed     = 1
        AOE    = 2
        Status    = Reduces armor by 6 for 6 seconds

Alpha 1 -

Initial Release