SC1 Revised Zerg Maps 4 & 5

This project is abandoned and its default file will likely not work with the most recent version of StarCraft II. Whether this project is out of date or its author has marked it as abandoned, this project is no longer maintained.

Maps 4 & 5 from the Zerg SC1 Legacy campaign - if you played through them - contained many variations from the original SC1 concept; this is an attempt to restore some of those to the original idea. Part of the storyline of SC1 has Kerrigan with reduced powers in maps 4 and 5 when she first emerges from the Chrysalis, and going on mission 5 to the 'Amerigo' Terran ship to find the secrets to restore those powers.

I want to remake that original storyline and change Map 5 to an overhead map, since there have been several interested parties looking for that.

Primary Changes:

  • Kerrigan has no Razor Swarm ability or air weapon (as in the original maps).
  • Map 5, instead of being a first-person shooter, is restored to an overhead-control map with close black fog-of-war.
  • Energy pickups added to Map 5.
  • Restored some triggers and fixed doors to be non-killable in Map 5.
  • Map 4 now has places where no Creep can go on the original island.
  • Map 4 difficulty is easier
  • Possibly add difficulty system - Easy/Normal/Hard/Very Hard/Brutal


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    Nov 9, 2011
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