Patch Notes/Patch Notes Beta 0.17

Improvements

• Corrected Missile Turret Damage from 29 to 20

• Corrected Yamato Gun energy from 100 to 150

• Firebats will now receive the Range Bonus while inside a Bunker

• Firebats will no longer be able to attack to a unit in a different Cliff level

• Recently Infested Command Centers will now Detach Add-Ons in use

• Command Centers can now Land Build Add-Ons

• Yamato Gun is now using the new Damage Systems

• Psionic Storms will now kill Hallucinations instantly

• Adjusted the cast responsiveness of the Psionic Storm

• Spawn Broodlings can no longer target Psionic units

• Corrected the Broodling's Timed Life duration

• Corrected Hallucination duration

• Optic Flares no longer reduce weapon range and now lasts indefinitely

• Plague no longer kills Zerglings

 

New Models

• Added the new High Templar Model

• Added the new Vulture Model

• Added new Psionic Storm Effects

• Added new Vulture Weapon Effects

• Updated the SCV Model with new Particles

• Fixed the Reaver's Explosion Effect Visuals

• Added the Creep Colony Model
• Fixed Build animation issues on the Comsat Station

• Fixed WarpIn animation issues on the Citadel of Adun

 

UI

• Updated the Help Panel Titles

• Updated an incorrect Protoss Rank Title

• Added Mechanical Attributes to several units

• Removed Psionic Attributes from several units

• Removed Mechanical Attribute from Spider Mines

• Fixed and Updated several text keys

 
Bugfixes
• Fixed an issue preventing Infested CCs from landing on Creep
• Fixed an issue preventing Protoss Unit Train times from being set correctly (Core)
• Adjusted several units and buildings not using SC1 Build times (Core)
• Added previously missing Zergling Explode Death sounds
• Adjusted several building Score values
• Added missing Dropship death sounds
• Removed an extra damage tick from Psionic Storms
 
Tactical AI
• Several abilities are now allowed to be used by Campaign AI
• Fixed a bug preventing Medics from using Optical Flare
• Reduced the HP threshold for Optical Flare from 100 to 70 HP
• Fixed a bug that allowed multiple medics to cast Optic Flare on the same target
• Lockdown is no longer disabled in Campaign
• Reduced the HP threshold for Lockdown from 100 to 70HP
• Lockdown will no longer be casted on units already affected by Lockdown
• Psionic Storm is no longer disabled in Campaign
• Feedback is no longer disabled in Campaign
• Mind Control is no longer disabled in Campaign
• Adjusted the casting filters for Mind Control
• Increased the Maelstrom Cooldown from 0 to 2 seconds
• Adjusted the Casting Priorities for Queen's abilities (Ensnare takes priority over Spawn Broodling
• Plague will no longer be casted on units already affected by Plague