Phantom Rider - Tosh's Goons Vulture

Details

  • Filename
    Phantom_ToshsGoons.zip
  • Uploaded by
  • Uploaded
    Jun 28, 2020
  • Size
    22.62 MB
  • Downloads
    255
  • MD5
    1fe7629e9b480d62d9ed7b60dbbfba67

Changelog

"Originally designed as a part of Project Shadowblade, the Phantom was intended to serve as a single-rider infiltration vehicle for the Dominion's elite spectre operatives. With the Project Shadowblade now in hands of Gabriel Tosh these vehicles have been equiped with anti-armor rockets effectively making them perfect hit and run units for raiding operations."

 

Abilities:

- Emergency jump: Phantom Riders are piloted by Elite Troopers. If Phantom Rider is destroyed an Elite Trooper will spawn on it's position, instantly using combat dodge in opposite direction to the one Phantom Rider was facing.

Upgrades:

- Bashee technology repurpose: Allows Phantom Riders to use cloaking field ability and increases their movement speed from 4.25 to 5.25

- Internal Mecha Module: Frostbats and Phantom Riders no longer require attached Machine shop

- Titanblaster rockets: Increases Phantom Rider's damage against armored units by 17

Visual Upgrades:

- Since Phantom Riders are piloted by Elite Troopers they share the visual aspect of their "Protective vest" and "Ocular implants" upgrades.

 

Credits:

Alleyvsc2- making the Phantom mount from HOTS importable into blender.

MouseTaylor (TaylorMouse) - head of his Ghost Reyes model has been used for my Elite Trooper models, that are part of Phantom Rider models.

 

Contains:

- 4 Unit models (Male & Female versions of pilot - each with vest and without it)

- 2 Portrait models (Male & Female - same as those of Elite Troopers)

- 2 Static portraits

- .m3a animation file with animation that makes the unit's pilot's eyes not glow (It doesn't work really well + it's barely visible)

- 2 Hero icons

- 4 Unit icons and Wireframes (For each version of model)

- 3 Upgrade icons

- Required textures