show us screens of some your models (maybe GIF). They must have many animations and looked pretty well to motivate people do not close game after looking at awful models discord zeroLamberg#4101
I found a problem that the "Modify Unit" effect when moving from map to user modification stops changing ability charges. However, the reduction in recovery time continues to work, which is strange. When creating a new map with the specified modification, the effect also continues to work incorrectly.
Can anyone help with this problem? thank you in advance
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show us screens of some your models (maybe GIF). They must have many animations and looked pretty well to motivate people do not close game after looking at awful models
discord zeroLamberg#4101
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disable 9th BIG icon on top panel
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go to the Ability and set "Cursor Effect"
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In reply to DrSuperEvil:
I turn SC2Map and SC2Mod into SC2Components, then i CTRL-X GameData from SC2Map and CTRL-V into SC2Mod
All links are works correctly. As i said changing cooldowns works fine but changing charges- nope.
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When you set the unit under the ground, set the height, for example -1.0
when the device is excavated - +1.0
You can include in the algorithm the "beginning" and "end" of the action, for example
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What about Modify Unit - Effect?
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Hello
I found a problem that the "Modify Unit" effect when moving from map to user modification stops changing ability charges. However, the reduction in recovery time continues to work, which is strange.
When creating a new map with the specified modification, the effect also continues to work incorrectly.
Can anyone help with this problem? thank you in advance
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hello hammer
where can I download the Tosh model?
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looks good
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Try save and open it again