it will probably have more as I learned a few new tricks on the way and since there is no Art Tools for Warcraft 3 Reforged out of the box like there were for SC2, I need to do these things myself
Yes, "I" can import the new models into Max (currenly testing 2016) because I'm writing the code, but it is far from finished, yesterday I succeeded in decoding the animations.
Since the import of the models itself with correct texture/material mapping is done.
Now I need to apply the vertex weights to the bones, so that the actual mesh moves with the bones,... not very clear on that yet. ONce it is done, it will be publicly available to use.
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it will probably have more as I learned a few new tricks on the way and since there is no Art Tools for Warcraft 3 Reforged out of the box like there were for SC2, I need to do these things myself
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Update on my script:
- Animations work, some are still kinda weird
- Animation sequences are correctly converted from 1000 fps to 30 fps
- Visibility track is correctly imported ( example for the peon to show/hide the wood/gold )
Many things still need to be done but it is coming along nicely
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Yes, "I" can import the new models into Max (currenly testing 2016) because I'm writing the code, but it is far from finished, yesterday I succeeded in decoding the animations.
Since the import of the models itself with correct texture/material mapping is done.
Now I need to apply the vertex weights to the bones, so that the actual mesh moves with the bones,... not very clear on that yet. ONce it is done, it will be publicly available to use.
T.
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WIP, import of the model with texture and texture animation is working !
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Use CascViewer, open the online WC3 Beta version, extract everything, open the viewer click WC3 Reforged and select the top folder,
browse EVERY model currently ingame
T.
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My 3D Model Viewer is ready to download, it supports the Warcraft III Reforged models too!!
https://www.dropbox.com/sh/9gnp62orn9jx788/AABW0tvV4_UjE-6Q6Mz8gdPHa?dl=0
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Released in my assets
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A little something something a little bird asked me to look into ;)
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Rdy to be downloaded from my assets!
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Model viewer still working with the new models=
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Oke, of course you guys can use my models and do what you want with it, as long as I end somewhere in the credits :D
Also, to show your work, get your own channel ;)
T.
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Next little thing I did, animation for a Stargate, model and textures are not mine.
The model can be downloaded from my assets.
I will be not be held responsible for the use and misuse of the model and you cannot claim the model is yours.
T.
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Oh, not exactly, this was just something for fun and someone asked me to do some additional ones as a comission
like these:
It's for Nightmare doors
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normal units taken from HotS
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Finished Ghost 24 !