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  • MouseTaylor
  • Registered User
  • Member for 9 years, 8 months, and 12 days
    Last active Mon, Feb, 22 2021 13:56:38
  • 7 Followers
  • 1,229 Total Posts
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    Jan 16, 2021
    MouseTaylor posted a message on WARCRAFT III REFORGED -> Export Models into M3's for SC2 Editor?

    @OmegaWeaponX well that  will be a lot of work if you want every model to be converted to m3 models... but I'm glad you found my script :Dµ

     

    Currently updating it cuz there are/were a few bugs

     

    T.

    Posted in: Artist Tavern
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    Nov 30, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    supporting now Starcraft Ghost models

     

    Posted in: Artist Tavern
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    Nov 28, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Updated my maxscripts, check it out, it can now be accessed from the main menu in max

     

    https://github.com/TaylorMouse/MaxScripts

     

    Supported types

    HotS, SC2, SCGhost, WoW, Diablo 3

     

    Enjoy

    Posted in: Artist Tavern
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    Oct 31, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    I finally committed this to my repo:

     

    Starcraft 2 & HotS script and explanation

     

    Cheers

    T.

    Posted in: Artist Tavern
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    Oct 22, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Done, download from my assets, note this is a NPC, just like Griswold in Diablo I he just... stands there, with a few talk and stand animations.

     

    Software used: 3D Studio Max for blocking out, unwrapping, animating, exporting, ZBrush for sculting, Substance Painter for backing and base texturing and photoshop for turning the PBR textures into SC2 textures.

    Enjoy!

     

    Posted in: Artist Tavern
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    Oct 22, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

     

    Griswold WiP from Diablo 1

    Posted in: Artist Tavern
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    Sep 29, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    What do you mean what is your discord? I'm on the SC2Mapster discord

    Posted in: Artist Tavern
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    Sep 27, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Ode to the Chadwick Boseman, may he rest in peace !

     

     

    Download from my assets

     

    T.

    Posted in: Artist Tavern
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    Jun 25, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Hey all sorry, not really around much these days  ( lots of work, especially with he COVID issues)

    Please ping me via Discord, I'm there a lot more

     

    T.

    Posted in: Artist Tavern
  • View MouseTaylor's Profile

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    Mar 9, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    @Everyone, yeah so , there will be art tools from Blizzard. They will be created for Maya, not Max, as Maya supports Tangent Vectors and Max does not.

    So I'm kinda learning to code in Maya so I can still convert my importer.  The tools will surely support the export functionality better than anything I would be able to write.

    Why not a standalone tool, do you even know how much time this would take ? While Max and Maya can be used freely as a student.

     

    I have created my script for Max 2016 and above, so I'm not sure why that happens, did you get the latest models from the game and the latest script? Because there were some changes.

     

    @ElDraculo : Why, did they change the format?

     

    T.

     

     

    Posted in: Artist Tavern
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    Jan 7, 2020
    MouseTaylor posted a message on [Showcase] WingedArchon Talon Faction

    Looking nice man, is it based on the tracer model ?

    Posted in: Artist Tavern
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    Jan 7, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    In reply to loshko86:

     Why would you even want that, the polycount from the old models are like a billion times lower then the new models... that would be just plain ugly

     

    T.

    Posted in: Artist Tavern
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    Jan 7, 2020
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    In reply to zimbo01786:

     Yeah, for me to make it work, I need to export/import something to FBX, then new, then I can import them correctly, so f***g weird

     

    Now I'm just waiting to the end of this month to see if they are adding some Art Tools for reforged, at least to export, so I don't need to continue and break my head on an exporter.

     

    T.

    Posted in: Artist Tavern
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    Dec 30, 2019
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Darksiders Hellhound ready for deployment:

     

    Posted in: Artist Tavern
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    Dec 30, 2019
    MouseTaylor posted a message on [Showcase] Taylor Mouse's Models

    Cool, do show some screenies :D

     

    Posted in: Artist Tavern
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