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    posted a message on how to make this ability?

    @peranzormal: Go

    tried that it doesn't work i might use just a spiral and have it go around with a circle at the end of spiral.
    offsets in next post :)

    Posted in: Data
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    posted a message on how to make this ability?

    ok i got it going around but im unable to get it to go around like lets say 5 times with one button push how do i persist a persist to keep firing after it finishes it goes again i could just add more to the offsets but that will restrict me to have that many times around i want to be able to change the amount it goes around

    Posted in: Data
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    posted a message on how to make this ability?

    @DrSuperEvil: Go ok thanks

    Quote from DrSuperEvil:

    Best bet is the old graph paper and pencil on a string that winds around a pole of a certain diameter method for determining the offsets for a spiral.

    i ended up getting an image of graph paper and making a circle on it then using a plane to figure it out.
    For people that want a circle with a radius of 4 around a unit here's the offsets:

    IndexXY
    104
    213.8
    323.5
    432.7
    53.42
    63.71.5
    740
    83.7-1.5
    93.4-2
    103-2.7
    112-3.5
    121-3.8
    130-4
    14-1-3.8
    15-2-3.5
    16-3-2.7
    17-3.4-2
    18-3.7-1.5
    19-40
    20-3.71.5
    21-3.42
    22-32.7
    23-23.5
    24-13.8
    2504
    Posted in: Data
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    posted a message on how to make this ability?

    ok im gonna do it your way DrSuperEvil but one more question what would i put in the offset to make it go around the caster im modifying the colossus weapon directly in a test map to get a hang of it

    here is some info on what i want:
    - go around unit 3 to 6 times
    - have about a 5 radius

    i just want to know what offsets will make a complete circle with a 5 radius around lets say colossus, i can probably make it go around multiple times by setting amount of times it uses the persistent effect.

    Posted in: Data
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    posted a message on how to make this ability?

    ill have to play around with it

    Posted in: Data
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    posted a message on how to make this ability?

    i dont think this will work with the ion saw it actually uses a mover to get the directions

    Posted in: Data
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    posted a message on Importing MP3 File no longer works!

    nvm what i posted try this snyder it looks like what you want to do if not just do the above post i will convert them for you no problem just pm me if you want me to do then for you using my method ill send you my email my time zone is -5 gmt eastern canada to btw (so this post was made at 6:48PM)

    www.sc2mapster.com/forums/resources/tutorials/20772-data-actor-events-message-texture-select-by-id/

    keuken and his genius mad a test map to test different textures on units its located here
    http://www.sc2mapster.com/maps/texture-swap-testmap/

    Posted in: Miscellaneous Development
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    posted a message on how to make this ability?

    @DrSuperEvil: Go

    um i couldn't find a mover for the colossus attack beam

    i would like to use the ability kueken made as my base because i like the way it handles its damage effect

    Posted in: Data
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    posted a message on how to make this ability?

    @DrSuperEvil: Go

    now with the mover how do i set it up i was thinking of using the keuken531's ion saw ability but instead have it go around the caster how would i set up the mover with that

    Posted in: Data
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    posted a message on how to make this ability?

    i know this is a necro post but i would like to know how to make blessed hammer and have it exactly like diablo so if you put points into it you can summon more

    Posted in: Data
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    posted a message on Importing MP3 File no longer works!

    if need i might be able to get them changed just send over the textures and the source units i can convert them for you if you want so just send the textures you want in a zip containing the units you want in a text file ill export and create them for you i cant guarantee they will work but i can give it a try

    Posted in: Miscellaneous Development
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    posted a message on Issue with exporting my map image

    i was just wondering if this is an issue that blizz can address with the editor cause it happens with every map that is 256x256

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Issue with exporting my map image

    well the way i got it is i change the boundaries to include cut out areas and export each image then just reassemble in photoshop see i need it to be close to terrain because its part of my minimap

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on Importing MP3 File no longer works!

    yes there is this is the only way i know is to get original model exported and open in 3ds max and change the textures that are referenced there might be another easier way thats just the way i know some models gets buggy though i would ask around as this is not my strong part

    Posted in: Miscellaneous Development
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    posted a message on Issue with exporting my map image

    i was hoping some one could help me with this. Is this happening to anyone else making a map that is 256x256??

    Posted in: Galaxy Editor Bugs and Feedback
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