i didnt even know that mp3 works i though only wav and ogg works thats what i use might be a problem with what you used to make it an mp3 have you tried using Audacity and convert it to ogg thats exactly what i use and i know it works thats my 2 cents
that could be it as your map isn't very big might have different limits for different sizes of maps for example 30x30 limit is 1 mb, and 256x256 limit is 10 mb not real values im just thinking
ya i looked into that and that makes no sense there is no option like that, but i want to know how to fix this glitch.
Its not only this map that does it, its any map that i make that is 256x256 (max map size) if anyone can help me that would be great.
Right now im doing it by changing the boundary save image and continue than putting all edges together in photoshop takes about 12 images very unefficient but its only workaround i have.
hello everybody i have a teleport ability copied from the stalker blink and if i teleport to a location the unit is facing the direction it started with i want it to face the direction of the blinked location. is this possible through data? i am using triggers to start my spells cause thats how my diablo map works if anyone has some insight to this please help me.
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@xXdRaGoNrIdDeRXx: Go
i have created the file for you i tested it with my editor it works so here you go
note it is in ogg format because well its the most compressed
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i didnt even know that mp3 works i though only wav and ogg works thats what i use might be a problem with what you used to make it an mp3 have you tried using Audacity and convert it to ogg thats exactly what i use and i know it works thats my 2 cents
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@ShadowedShade: Go
no problem glad i could help :)
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@ShadowedShade: Go
you have to use the text label instead of string label you do it like this:
UI - BossBarSetTextLabel(Player Variables.Status Bar[(Picked player)], (Name of player 1))
Player Variables.StatusBar[(pickedplayer)] is the boss bar you want the name to be applied to
Screenshot aswell
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that could be it as your map isn't very big might have different limits for different sizes of maps for example 30x30 limit is 1 mb, and 256x256 limit is 10 mb not real values im just thinking
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but whats wrong im wondering with his my map is 256x256 i know why its big its gonna get even bigger just wondered why he would post this as a problem
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honestly i don't see a problem here my terrain is like 5 mb compressed what is wrong????????
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ok thats what the issue was so anybody that finds this thread it is now solved just change regular blink ability Arc to 0
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lol ya ill try zeratul's
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now how would you do that can you post an example map
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ya i looked into that and that makes no sense there is no option like that, but i want to know how to fix this glitch.
Its not only this map that does it, its any map that i make that is 256x256 (max map size) if anyone can help me that would be great.
Right now im doing it by changing the boundary save image and continue than putting all edges together in photoshop takes about 12 images very unefficient but its only workaround i have.
EDIT: uploaded 2 images to show the issue better
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@ScrinKing: Go
sorry for late reply ill look into that
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hello everybody i have a teleport ability copied from the stalker blink and if i teleport to a location the unit is facing the direction it started with i want it to face the direction of the blinked location. is this possible through data? i am using triggers to start my spells cause thats how my diablo map works if anyone has some insight to this please help me.
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i wonder if this is solved i would like to have this spell if possible
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this looks sweet