• 0

    posted a message on Help! Dragoon copied weapon problem

    In reply to DrSuperEvil:

     I'm not sure if I'm looking in the right places, but what I see is identical between the two
    Posted in: Data
  • 0

    posted a message on Help! Dragoon copied weapon problem

    In reply to DrSuperEvil:

     I couldn't find anything

    The Hero Dragoon unit's actor is a copy of the Dragoon's actor, I've made no changes to it, and the Event Macro settings are the same in both instances. 


    Posted in: Data
  • 0

    posted a message on Help! Dragoon copied weapon problem

    Hi all, I'm currently working on a hero siege type map and I have a dragoon unit for one of the heroes, however I wanted to change his weapon.

    So for instance, i wanted to make him shoot a grenade, however when I use anything besides the original Dragoon Phase Disruptors, he doesn't have the animation of opening up his core to shoot. 

    Even when I do direct copies or new weapons that copy from parent, they just shoot the Phase Disruptor without opening the core. 
    And lastly, I tested his crit at 100% with a different missile effect and it worked on the base Phase Disruptor??

    What's causing the copies to not have this animation? I need to have a copy becuase I planned on using the normal dragoons as other units


    Posted in: Data
  • To post a comment, please or register a new account.