Heres the screenshot of the sc1 power generator in in-game:
Also, I suggested that you should the coolant tower model because it has the same shape as the power generator. Remove the pipes and the vent which releases smoke and add a red light on the side of the coolant tower. My second suggestion is to make your own if it matches the same shape as the original power generator. That's all.
Awesome map remake you created Gradius. You should make next is the map of the month created by blizzard entertainment like deception and mercenaries II.
Xibadivs, I'm a new user from sc2mapster. Can you make the covert ops and nuclear silo from SC1. I know that you need some free time to do them and even testing them by putting a download in this forum so take your time. That is all.
Nice model or doodad you created there with xelnaga themed textures. Can you make next the SCBW terran power generator? I think zarxiel listed it in the Models for SC1 forum so he needs that in the remake and also post the models after you finished it by putting some screenshots and create a download link for testing. You can type Models for SC1 in the search box then find it and you will see the full list of models requested by him. After you check it, I want you to create the UED power generator that I mentioned and I will post a screenshot of the SCBW power generator soon:-)
Ok Cacho. Just take your time in uploading all your models you mentioned in the scr-tgw forum and the screenshots you put there as well as shown in StarCraft wiki:-)
Thanks for the info. I'll give a credit for those who created these models. Also, can you give me screenshot on how to extract the assets in the extension mod called, scr tgw, because I know I can locate the extension mod in the arcade menu, right?
Maybe somethings wrong with the decal because if you pick up a screenshot of a StarCraft decal in the website and other sites which contains some decals that were removed in the beta of StarCraft 2 in sclegacy.com then converting them to .dds format and testing them in the editor or in-game, the units will be completely black so you should fix them at anytime if you want those decals be used in the game.
Hi GhostNova91, I like the models you created with such impressive art skills so I hope you release more wonderful models soon such as the dragoon and its upgrades, female ghost, cinderlisk, UED marine, and a better citadel of adun. Keep up the good work in making new models:-)
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@Kailniris2
Heres the screenshot of the sc1 power generator in in-game:
Also, I suggested that you should the coolant tower model because it has the same shape as the power generator. Remove the pipes and the vent which releases smoke and add a red light on the side of the coolant tower. My second suggestion is to make your own if it matches the same shape as the original power generator. That's all.
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@Underp4ntz: Go
Are you going to release it soon? Or in the next years? We like that purely hd marine you created.
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Awesome map remake you created Gradius. You should make next is the map of the month created by blizzard entertainment like deception and mercenaries II.
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Xibadivs, I'm a new user from sc2mapster. Can you make the covert ops and nuclear silo from SC1. I know that you need some free time to do them and even testing them by putting a download in this forum so take your time. That is all.
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@Kailniris2
Nice model or doodad you created there with xelnaga themed textures. Can you make next the SCBW terran power generator? I think zarxiel listed it in the Models for SC1 forum so he needs that in the remake and also post the models after you finished it by putting some screenshots and create a download link for testing. You can type Models for SC1 in the search box then find it and you will see the full list of models requested by him. After you check it, I want you to create the UED power generator that I mentioned and I will post a screenshot of the SCBW power generator soon:-)
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@Cacho56
Ok Cacho. Just take your time in uploading all your models you mentioned in the scr-tgw forum and the screenshots you put there as well as shown in StarCraft wiki:-)
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@Cacho56:
Thanks for the info. I'll give a credit for those who created these models. Also, can you give me screenshot on how to extract the assets in the extension mod called, scr tgw, because I know I can locate the extension mod in the arcade menu, right?
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@Zarxiel93:
Okay, I'll wait if Cacho agrees. If not, anyway I will say to Cacho, thank you.
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@Kanitala:
Awesome models created there kanitala, I hope you release your showcased models like the vulture mercenary and keep up the good work:-)
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@Zarxiel93
Maybe somethings wrong with the decal because if you pick up a screenshot of a StarCraft decal in the website and other sites which contains some decals that were removed in the beta of StarCraft 2 in sclegacy.com then converting them to .dds format and testing them in the editor or in-game, the units will be completely black so you should fix them at anytime if you want those decals be used in the game.
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@SoulFilcher: Go
@phanalax128
You can do it as soulfilcher suggested. Use normals like blizzard use so this will make the forge in its good shape.
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<reply 2050892>>
Hi GhostNova91, I like the models you created with such impressive art skills so I hope you release more wonderful models soon such as the dragoon and its upgrades, female ghost, cinderlisk, UED marine, and a better citadel of adun. Keep up the good work in making new models:-)
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<reply 2306900>
@Kailniris2
Take your time my friend. There are many days until you finished your models:-)
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@nolanstar: Go
@nolanstar
Thanks for the info.:-)
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@Zarxiel93: Go
@Cacho56
Can I extract those models in the extension mod ? Because I want to use them for my personal use so you can pm me at anytime.