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    posted a message on Need help with data section

    may be this attached file will be helpful? Movement settings for my tower. In Stats I set Turnable flag for my tower.

    Posted in: Data
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    posted a message on Need help with data section

    i tryed set 360 arc, 720 arc turn! no result((

    Posted in: Data
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    posted a message on Need help with data section

    no desktop control=)

    1) It is strange, but in test map artifact wave works normally. In my map - not. I have reset all values to default. Not working. Making new is so difficult i think(.

    2) Bring an injured unit to healing tower. Sometimes it heal it, sometimes not.

    3) When I make an upgrade i want to change unit's model. (like a marine with shield). I tried to add new event to unit's actor with Upgrade, set Model Swap. Nothing happened. There is a "Target" field, and it is empty. Is it normal or what shall I add to this field?

    Posted in: Data
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    posted a message on Need help with data section

    Hi to all! Can anybody help me with following problems?

    1) I want to use artifact (from last mission) against lots of zerg, but i have a problem: i is not working=) Animation is playing but no damage effect. Where and what could I miss?

    2) Healing tower. I made a healing tower (from hive mind emulator) with medivac's healing beams. But it isn't work propertly. Sometimes it heals, sometimes not. Can anybody help me with it?

    I will thank you all for any suggestions and answers.

    Posted in: Data
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    posted a message on Trigger to auto-order unit

    Thanks for help! Cool article!

    Posted in: Triggers
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    posted a message on [Trigger][Data] Simple Tug of War system [Beginner]

    Cool article! Thanx a lot! Long Live and have fun!

    Posted in: Tutorials
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    posted a message on Trigger to auto-order unit

    No. Units aren't training via trigger. They are training via ability.

    Posted in: Triggers
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    posted a message on Setting player's color to unit.

    Hi guys! I need to make some heroes colored depending owning player color. Units are Thycus, Raynor and kelmorian miner. How can I make them different colors instead of standart blue, black?

    Posted in: Art Assets
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    posted a message on "Project" All icons and wireframes

    Cool assets)) Thank you)

    Posted in: Art Assets
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    posted a message on Trigger to auto-order unit

    Hi guys! I have a little problem with triggers. Player is building structures, and units are automaticaly spawning there. Like merchenaries in marine arena, like all units in Nexus Wars. My question is: how can I send them to attack a point automatically? Like in a Nexus wars and other maps. Unit appears next to structure and immideatly send to other part of map, attacking all enemy unit on its way?

    Posted in: Triggers
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    posted a message on Dead City, Сapture the flag

    Hm... You can't find it?

    Posted in: Map Feedback
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    posted a message on Dead City, Сapture the flag

    Hi 2 all, guys! I'm inviting you to play my first serious map, Dead City. First team is terran team, second - zerg. Use your worker to grab enemy's flag and return it to your beacon. Lots of ground units, abilities, heroes are waiting for you. I'll glad to see your ideas, bug reports and own opinions about this map.

    Posted in: Map Feedback
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