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    posted a message on Offering Video Feedback For Any Who Want

    Turns out you have to actually publish and share links with a video for others to see it.  Sorry to those waiting, meant to post these like 2 or 3 weeks ago!  Helping me do the co-op maps this time, was SirPenguinz, a relative newbie to Starcraft 2.

     

    First up, we took on episode 3 of SotXN Episode 3 by OutsiderXE:

     

     

    Over all we were mostly trying not to out die each other, I'm not sure what I was expecting here, but a Moba was NOT it.

     

    Next we played some S.C.R.A.P. by bcasteel85:

     

     

    I am almost certain there are more advanced strats than what me and SirPenguinz used, but hopefully this is still helpful to the creator.  Took me longer to figure out how to get resources than I would prefer to admit to.

     

    Lastly, we decided to goof off on my old Death TV project, which obviously needs to be re-patched judging by the state of many textures:

     

     

    Just an overly long episode of us goofing off on my project which has suffered from a lot of SC2 patches without me tending to it.  The health in normal seems fairly broken too, hurray, but to help with any issues, the cheat codes still work.  Before anyone tries to use them though, they only actually work for me and duckies!

     

    Edhriano, still have every intention of doing an episode for your project this week, I will try to be a lot more diligent about properly posting it in a timely manner.

    Posted in: Map Feedback
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    posted a message on Offering Video Feedback For Any Who Want

    In reply to OutsiderXE:

     Sure thing, will try to get to this when I can.  Probably be someone other than duckies this time, gonna see if I can find a co-op partner who doesn't mind doing voice too.

    In reply to EDHRIANO:

     Hi, I can try to do a video for this if you are still interested.  I saw that the monthly testing thread is for like May or something?  I will assume you have enough feedback for now, unless you say otherwise.

    In reply to bcasteel85:

     Hi there, will try to get to this in the next week or so, chances are good my opponent will be even more noob at the game than me, but some interesting feedback will definitely be had.  Sorry for the delay in reply :)
    Posted in: Map Feedback
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    posted a message on Offering Video Feedback For Any Who Want

    Meant to post this much earlier, but better late than never, it is Episode 2 of Shadows of the Xel Naga by OutsiderXE:

     

     

    This features me getting lost, confused, and overall just playing with inventory items for easily half the video.  Still, is a very interesting mission, although I'm not sure how I feel about doing a bunch of combines so the other player gets to have all the fun!  Stopping at Episode 2 unless OutsiderXE really wants more.

     

    My schedule is fairly wide open for the moment if anyone else wants/needs feedback, please let me know if this is you.

    Posted in: Map Feedback
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    posted a message on Offering Video Feedback For Any Who Want

    Next up is Shadows of the Xel Naga by OutsiderXE.  The video ended up being longer than I had hoped, so ended up cutting it in half between part 1 and part 2.

     

     

    Overall, it was an interesting mission, with a lot of reasons for interaction between the 2 co-op players.  Duckies knowing what Octavia needed to do in some situations definitely helped!  How do these people survive with so many ravenous critters around?  Must have some full time people driving threshers around to blend them all up!

    Posted in: Map Feedback
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    posted a message on Offering Video Feedback For Any Who Want

    Next up is a request from tdhsst, what I can only describe as an Overmind Defense style map from back in Brood War days:

     

     

    Proved to be a fun map to play around with, joined by duckies.  It isn't without issues though, the first 2 of which CANNOT be helping it right now:

     

    1. The info upon clicking on the game is definitely not what one would expect/welcome when browsing for a map to play.  Whether it is the absurdly negative review listed as most helpful, the second screenshot of an email, or the patch notes, it just reeks of a nasty forum discussion between a dev and a user.  It might honestly be worth it to rework the project, get a different name, and start over, as there isn't a lot you can do about the current top review.  A lot of reviewers are not nice people...
    2. I know my PC wasn't at top performance while recording, but I was having some SERIOUS lag issues from the sheer amount of units in existence in the game.  That Protoss cloak and mass spawn ability in particular was exceptionally laggy.  Near the end of my second game, I could barely move about in my base
    3.  Maybe it was my own lack of melee experience, but I never could figure out how to get see cloak/invis ability going for Terrans.  Even duckies had no idea after telling him Ravens didn't work.

    Please do not take those 3 points in a bad way, they are just things I can see honestly detracting from the map's potential right now.

     

    I will be posting a couple SoTX episodes next,  I actually recorded those before, but wanted to post this one first so tdhsst wouldn't have to wait quite so long.

    Posted in: Map Feedback
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    posted a message on Offering Video Feedback For Any Who Want

    In reply to EDHRIANO:

     Sure, hope you found it useful.  Let me know if you want me to tackle more.  I'll be sure to get to other map makers content of any who want(and ask me for) video feedback :)
    Posted in: Map Feedback
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    posted a message on Offering Video Feedback For Any Who Want

    And here is the first episode for Noir:Automata by Edhriano:

     

    https://www.youtube.com/edit?o=U&video_id=57HvFBXerD

     

     

    I was only able to fit in the Epilogue, which went longer than I was expecting.  I like the series so far, and can continue if the author would like to see more/finds it useful.  

    Posted in: Map Feedback
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    posted a message on Offering Video Feedback For Any Who Want

    Hi guys, dropped off the face of the earth as far as sc2mapster was concerned for awhile, but back for at least a spell.  Thought I'd offer to do video feedback for any up and coming maps that want it as I did in the past.  As fair warning the posterity amount will likely be minimal, is more just to see what someone else sees when they encounter your map.  The average video length will be about 30 minutes, but may be less or more depending on what happens.  I try to keep them under an hour.

     

    If this is something that interests you, I'll need some information from you!

     

    1. Map/Project name, short description of what it is supposed to be.
    2. Ideal situation you'd want to see it played in, single player, 2 players, 6 players?  If you have several modes, what mode(s) do you want to see attempted?  Please keep in mind that more players may take longer to get a reasonable recording of.
    3. Is it okay if I make the video public, or do you prefer that no one see your baby yet?  I'm cool with either, just keep in mind public might get you more feedback than just mine.
    4. Any other important details you think I need to know, I tend to go into these COMPLETELY blind on purpose, to simulate a new player encountering a wild your map, but I'm fine either way.

    Few other important details to keep in mind about this.  I am absolutely not a get excited about everything kind of player/recorder, and can be extremely critical about things.  Probably partly comes from the silly amount of time I've spent in the editor.  That said, please take any opinions I give with much salt, my goal doing this is to help other mapsters, not break confidence.  Also, I am not the greatest SC2 player of all time, especially when it comes to melee.  If you are hoping to see a super expert master supreme play your project, you are going to have a bad time.

     

    All I can think to put here at the moment, please put any requests in this thread or PM me on here or on the sc2mapster discord with the above mentioned details if interested.  

     

    Happy modding all.

    Posted in: Map Feedback
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    posted a message on SC2 Mapster Upgrade Discussion Thread
    Quote from AppleFee >>

    Its funny, that most people excuse the White background. Normally that wouldnt hurt a thing. Its not nice, but its not the main thing that need to be fixed. Instead of saying the one thing over and over again try to help to make the site fully functional again. 

     

     

     As it turns out, being blinded just visiting a site makes it hard to care about any other thing on it...
    Posted in: General Chat
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    posted a message on SC2 Mapster Upgrade Discussion Thread

    So I was good and read through all of this, but seems we have still failed to address the most important problem this site currently has....

     

    How this site's 'look' makes me feel.

     

    Please, for the love of God, change the white background.

    Posted in: General Chat
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    posted a message on (paid) Looking for somone to help apply some dds, other textures to some models from the assets page.

    @lonestarkiller: Go

    Hi, I sent you a PM a day or two ago about this, not sure if you checking for those... Anyways, I don't mind helping, but finding the time could be a real issue for me. Would a youtube video walking you through the whole process be an okay alternative for you? I could definitely do that in the next few days.

    Posted in: Team Recruitment
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    posted a message on What does my reputation mean

    Could also represent someone chain liking your comments when you ask about how to get negative reputation, to demonstrate a potential problem with that... Pretty sure 20ish of mine were from that particular discussion.

    Posted in: Off-Topic
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    posted a message on (paid) Looking for somone to help apply some dds, other textures to some models from the assets page.

    @lonestarkiller: Go

    This is a select texture by id kind of problem me thinks, that got introduced with patch 3.0. Learn how to do that, and you won't have to hire anyone for that. If a search on that doesn't net you something you can figure out how to use, PM me and I'll help you learn how. It can be a little tedious, but it really isn't so bad.

    Posted in: Team Recruitment
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    posted a message on Ah Good old Sc2mapster
    Quote from LucidIguana: Go

    Or—and I'm just putting this out there—you could behave like an adult and find a way to insult things without using ableist slurs? I personally think this is a great idea, but to each their (depressingly stereotypically awful gamerdude) own.

    Behaving like an adult does not equal adhering to group think. Go have your witch hunt somewhere else, should be far more interested in the intent behind the words than what the actual words used are.

    Posted in: General Chat
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    posted a message on Want to see someone else play your Map/Mod?

    Next up, mostly in the order of least editing necessary, is Wildlife Showdown by Zowieberner:

    Overall, seems rather full of content, races to unlock, RPG/space references. I pretty much like what he is trying to do, but felt a little overwhelmed as a new player. Some of the buff icons leave much to be desired, as nice as the default shield of ugliness is. I'm curious what sort of unlockables the terrazine counter holds, I may just edit a bank file up later to find out. Sorry Zowie, I'm not a patient man about those sorts of things!

    Posted in: Map Feedback
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