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    posted a message on Why don't people like SotIS?

    No comments.

    Posted in: Off-Topic
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    posted a message on Problems With Locales

    So, soon you will publish map? :D . In fact, what you wrote is not surprising. every time you change something you have to re-locate map, using SC2Localizer.

    Posted in: General Chat
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    posted a message on I just got a letter from Blizzard :(

    @RodrigoAlves: Go

    Go to buy new starcraft 2 key :D .

    Posted in: General Chat
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    posted a message on Problem with registering behaviors on dying units

    @coronbale: Go

    Wow man, thanks, you saved my time. Triggers really sucks.

    Posted in: Data
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    posted a message on Island TD

    @Mereelvion: Go

    21 lvl it's 50 normal enemies, so you need to build siege tanks and ice towers lvl 5 in right position, and you beat this lvl easy.

    Edit. If you mean 20 lvl where is boss, you must build single tower on max lvl + ice tower lvl 5 and toxic tower lvl 5 to slow bosses.

    @malu05: Go

    I think how to solve the problem of steal kills.

    Posted in: Project Workplace
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    posted a message on Island TD
    • Simple Tower Defense where you must build together to stop enemy units.
    • -51 waves with next types: air, normal, hero, immune, boss, invis.
    • -16 types of towers, 3 builders.
    • Published on EU. You can publish on other servers if you want. Embed Removed: https://www.youtube.com/v/KzNa7yOC5Ko?fs=1
    Posted in: Project Workplace
  • 0

    posted a message on How to delete Team from Sc2Mapster?

    Hi, i want to delete my team from site, how i can do this? May be admins can, if yes please delete this. Thank you.

    Posted in: Team Recruitment
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    posted a message on unit type cost of non liberty.sc2mod or libertymulti.sc2mod units?
    Quote from RileyStarcraft: Go

    Catalog Field Value Get (Unit, Convert Game Link To String(Unit Type of (Triggering Unit)), "CostResource[Minerals]")

    that returns a string which you can then convert to int or text as needed.

    Thank you.

    Posted in: Data
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    posted a message on Maxiumum HP

    Hi. You can use a behavior that reduces the damage by using this you increase HP of unit.

    It is in the field damage response. Set chance to 1, and modify field modify fraction for example to 0.1. So now your unit getting only 10% damage. For example unit have 100 000 HP and have this behavior, so it's equally unit with 1 000 000 HP without this behavior. Very easy, and you can do what you want with HP unit uses this field. This technique was used in warcraft 3 armor system. I hope you understood what i wrote, if no, i can add some more details.

    Posted in: Data
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    posted a message on Vjeux - What Happened? Omg Sixen is taking over again!
    Quote from RodrigoAlves: Go

    Sc2mapster was a way more popular when Starcraft 2 was released. I remember seeing a new map maker every hour. Where is everybody? I visit sc2mapster every day, but I have a feeling I'm visiting a bazaar after a party. :(

    HAHA. I feel the same :D . It seems people played enough with the map editor, leaving only the toughest guys that will not stop ever.

    Posted in: Off-Topic
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    posted a message on Button ability does not appear.

    Hi everyone. I am developing a map type Tower Defense. There a huge number of morph abilities, currently 70, I use both, morph into one unit, and morphed back into the starting unit. In addition, I have 20 abilities sale of the tower. The problem is this. The button does not appear in the ability of a unit, though everything is done properly. See screenshots below. Appear Not Appear Most interestingly, if we remove this ability and create it a new with the same name, then the button appears, but disappears random button another unit other abilities, and this may be a button as sales and morph. All abilities are made the same way, I checked all 100 times, the most interesting thing that the button may disappear from any unit ... I can not attach a map, because I do not want to spread the source code, even though it seems I am not longer going to develop it, because just simply a map editor does not allow ...

    I read a lot of topics on the forum about the bugs morph abiliti, but did not find it. My only suggestion is that a lot of morph abilities, but I looked the other maps Tower Defense and there were even more abilities, I do not know what to do, I spent several days on it, I'm depressed. :(

    I see only option to re-remake the map and not use the ability to morph and use the ability instant - effect with the applying behavior on bonus damage to tower, with whom I've never had problems. But so much time wasted ... :(

    If you have at least some thoughts on this matter or have you met with this. Please leave your comment.

    Posted in: Galaxy Editor Bugs and Feedback
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    posted a message on [Solved] Trigger to modify armor?

    LifeArmor it's string of Field Path Catalog Field Value Set. You must enter LifeArmor in value field of Field Path when you press on Field Path .

    Posted in: Data
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    posted a message on Custom unit attributes

    Wow, thank you for what you talked about it. I did not know that it's possible to rename attributes. It's really usefull.

    Posted in: Data
  • 0

    posted a message on [Solved] Trigger to modify armor?

    Hi. You can use Catalog Field Value Set. Below is an example of how to do it.

    Catalog - Set value of Units (String((Unit type of (Triggering unit)))) "LifeArmor" for player (Owner of (Triggering unit)) to (String(Armor Of Unit) with 2 decimal places)

    (String((Unit type of (Triggering unit)))) - This is Convert Game link to string

    When Armor of Unit is real number.

    Posted in: Data
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    posted a message on Change Pylon power range model

    Hey just change size of original model. Find model PowerVisual and change fields scale maximum and minimum. Or you can change scale in actor PowerVisual.

    Posted in: Data
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