So, soon you will publish map? :D . In fact, what you wrote is not surprising. every time you change something you have to re-locate map, using SC2Localizer.
Hi. You can use a behavior that reduces the damage by using this you increase HP of unit.
It is in the field damage response. Set chance to 1, and modify field modify fraction for example to 0.1. So now your unit getting only 10% damage. For example unit have 100 000 HP and have this behavior, so it's equally unit with 1 000 000 HP without this behavior. Very easy, and you can do what you want with HP unit uses this field. This technique was used in warcraft 3 armor system. I hope you understood what i wrote, if no, i can add some more details.
Sc2mapster was a way more popular when Starcraft 2 was released. I remember seeing a new map maker every hour. Where is everybody? I visit sc2mapster every day, but I have a feeling I'm visiting a bazaar after a party. :(
HAHA. I feel the same :D . It seems people played enough with the map editor, leaving only the toughest guys that will not stop ever.
Hi everyone. I am developing a map type Tower Defense. There a huge number of morph abilities, currently 70, I use both, morph into one unit, and morphed back into the starting unit. In addition, I have 20 abilities sale of the tower. The problem is this. The button does not appear in the ability of a unit, though everything is done properly. See screenshots below.
Most interestingly, if we remove this ability and create it a new with the same name, then the button appears, but disappears random button another unit other abilities, and this may be a button as sales and morph. All abilities are made the same way, I checked all 100 times, the most interesting thing that the button may disappear from any unit ... I can not attach a map, because I do not want to spread the source code, even though it seems I am not longer going to develop it, because just simply a map editor does not allow ...
I read a lot of topics on the forum about the bugs morph abiliti, but did not find it. My only suggestion is that a lot of morph abilities, but I looked the other maps Tower Defense and there were even more abilities, I do not know what to do, I spent several days on it, I'm depressed. :(
I see only option to re-remake the map and not use the ability to morph and use the ability instant - effect with the applying behavior on bonus damage to tower, with whom I've never had problems. But so much time wasted ... :(
If you have at least some thoughts on this matter or have you met with this. Please leave your comment.
Hi. You can use Catalog Field Value Set. Below is an example of how to do it.
Catalog - Set value of Units (String((Unit type of (Triggering unit)))) "LifeArmor" for player (Owner of (Triggering unit)) to (String(Armor Of Unit) with 2 decimal places)
(String((Unit type of (Triggering unit)))) - This is Convert Game link to string
Hey just change size of original model. Find model PowerVisual and change fields scale maximum and minimum. Or you can change scale in actor PowerVisual.
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No comments.
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So, soon you will publish map? :D . In fact, what you wrote is not surprising. every time you change something you have to re-locate map, using SC2Localizer.
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@RodrigoAlves: Go
Go to buy new starcraft 2 key :D .
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@coronbale: Go
Wow man, thanks, you saved my time. Triggers really sucks.
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@Mereelvion: Go
21 lvl it's 50 normal enemies, so you need to build siege tanks and ice towers lvl 5 in right position, and you beat this lvl easy.
Edit. If you mean 20 lvl where is boss, you must build single tower on max lvl + ice tower lvl 5 and toxic tower lvl 5 to slow bosses.
@malu05: Go
I think how to solve the problem of steal kills.
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Hi, i want to delete my team from site, how i can do this? May be admins can, if yes please delete this. Thank you.
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Thank you.
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Hi. You can use a behavior that reduces the damage by using this you increase HP of unit.
It is in the field damage response. Set chance to 1, and modify field modify fraction for example to 0.1. So now your unit getting only 10% damage. For example unit have 100 000 HP and have this behavior, so it's equally unit with 1 000 000 HP without this behavior. Very easy, and you can do what you want with HP unit uses this field. This technique was used in warcraft 3 armor system. I hope you understood what i wrote, if no, i can add some more details.
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HAHA. I feel the same :D . It seems people played enough with the map editor, leaving only the toughest guys that will not stop ever.
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Hi everyone. I am developing a map type Tower Defense. There a huge number of morph abilities, currently 70, I use both, morph into one unit, and morphed back into the starting unit. In addition, I have 20 abilities sale of the tower. The problem is this. The button does not appear in the ability of a unit, though everything is done properly. See screenshots below. Most interestingly, if we remove this ability and create it a new with the same name, then the button appears, but disappears random button another unit other abilities, and this may be a button as sales and morph. All abilities are made the same way, I checked all 100 times, the most interesting thing that the button may disappear from any unit ... I can not attach a map, because I do not want to spread the source code, even though it seems I am not longer going to develop it, because just simply a map editor does not allow ...
I read a lot of topics on the forum about the bugs morph abiliti, but did not find it. My only suggestion is that a lot of morph abilities, but I looked the other maps Tower Defense and there were even more abilities, I do not know what to do, I spent several days on it, I'm depressed. :(
I see only option to re-remake the map and not use the ability to morph and use the ability instant - effect with the applying behavior on bonus damage to tower, with whom I've never had problems. But so much time wasted ... :(
If you have at least some thoughts on this matter or have you met with this. Please leave your comment.
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LifeArmor it's string of Field Path Catalog Field Value Set. You must enter LifeArmor in value field of Field Path when you press on Field Path .
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Wow, thank you for what you talked about it. I did not know that it's possible to rename attributes. It's really usefull.
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Hi. You can use Catalog Field Value Set. Below is an example of how to do it.
Catalog - Set value of Units (String((Unit type of (Triggering unit)))) "LifeArmor" for player (Owner of (Triggering unit)) to (String(Armor Of Unit) with 2 decimal places)
(String((Unit type of (Triggering unit)))) - This is Convert Game link to string
When Armor of Unit is real number.
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Hey just change size of original model. Find model PowerVisual and change fields scale maximum and minimum. Or you can change scale in actor PowerVisual.