|
So... what are mods?
>>
|
|
4
|
958
|
|
Viewing models in the editor
>>
|
|
2
|
923
|
|
See-through floors with doodads beneath
>>
|
|
3
|
1,610
|
|
Fitting graphics for custom buttons
>>
|
|
8
|
3,405
|
|
Button frames for uploaded command card art
>>
|
|
5
|
1,841
|
|
Reblacking black mask after area has been explored
>>
|
|
2
|
1,598
|
|
How to make units into doodads?
>>
|
|
3
|
1,760
|
|
(Solved) Animating the camera doodad
>>
|
|
2
|
959
|
|
Un-animate doodads
>>
|
|
1
|
1,390
|
|
Making custom command card buttons / icons
>>
|
|
2
|
5,673
|
|
Question on firebat damage
>>
|
|
1
|
790
|
|
Question on firebat damage
>>
|
|
4
|
1,218
|
|
Making units patrol together
>>
|
|
7
|
3,535
|
|
looking for inspiration on fortress door
>>
|
|
11
|
4,593
|
|
How do regions detect doodads?
>>
|
|
1
|
774
|
|
Green-background dialogs
>>
|
|
2
|
1,033
|
|
Revealing an area based on height
>>
|
|
3
|
1,440
|
|
(Solved) Increasing sensor tower range
>>
|
|
6
|
1,799
|
|
Using catalog triggers
>>
|
|
10
|
4,252
|
|
Issue order: attack TO unit
>>
|
|
2
|
1,187
|