the fireplace seems to be made from just the nova mini pillar (i tihnk its under nova mansion lights), a fire doodad, a diff tile texture on the ground, and possible a trim thing to separate the wooden and that other texture
Morphing is done by swapping the whole unit with a different one. Creating an unit for each of my actor swap needs is going to be nuts. Tho that was a good suggestion, maybe I can find something similar that doesn't use a new unit to swap the actor.
are yournunits that different from each other? if not, consider setting all your variation as children of the base unit, and just host the differences on each. unless you got tooooooo many variations
I would imagine it will be like that of Nova's model in detail. This is intentional for when baking the textures and normal maps. The goal, I'm experimenting still, is aimed at getting to a Nova detail, if not a Heroes of the Storm level of detail.
Fair enough. As long as it is readable, which given your shots, it totally is, great job, btw. He reminds me of Karax for some reaosn, hehe
this on is reatroactively a part of concept art. Seems aldaris had turquopse/navy blue/grey with gold trims. I dont think thats the only set of clothes he wore, but i wonder if the color scheme might help stand out or get lost more hehe
It looks pretty nice, but I fear it might be a bit too detailed and without enough bold shapes recognizable from afar? How does it compare to say, alarak or artanis models in terms of detail?
Re: Brood Lord vs Guardian, I think guardian could be a single target high damage unit, perhaps good vs armored, while broodlord could have base impact damage lowered, but perhaps a slightly faster cooldown and give the broodling a larger lifespan, so the focus would be more on swarming, which could be ofc counter with any sort of crowd control spell.
(short of something drastic like creating local duplicates of all the campaign triggers and using those instead, which seems like it could go badly wrong).
Depending on how often the get/set commander functions are used, you would be better of doing this. This is what has been done usually for Hero Bars triggers too
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the fireplace seems to be made from just the nova mini pillar (i tihnk its under nova mansion lights), a fire doodad, a diff tile texture on the ground, and possible a trim thing to separate the wooden and that other texture
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are yournunits that different from each other? if not, consider setting all your variation as children of the base unit, and just host the differences on each. unless you got tooooooo many variations
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consider checking how morphing units do the thingy. point of interest would be burrowed units i guess
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If I want a metal gear inspired story and motifs on SC2, Perfect Soldiers are def a muuuuch better option than this thing.
This last mission pack had two very weak maps. The first mission should have set the template for the other two.
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Must.... control... urge.... to report....as spam....
Anyway, Im broke and wont enjoy thxgiving
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Fair enough. As long as it is readable, which given your shots, it totally is, great job, btw. He reminds me of Karax for some reaosn, hehe
The link I posted will reveal such a mistery :)
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mac users, make sure to voice your issues on the thread lucid linked to
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Refrance time!
From http://xiaorobear.deviantart.com/art/Brood-War-Heroes-Old-419810796
this on is reatroactively a part of concept art. Seems aldaris had turquopse/navy blue/grey with gold trims. I dont think thats the only set of clothes he wore, but i wonder if the color scheme might help stand out or get lost more hehe
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Wow, I tihnk I missed that fully body tassadar, that looks pretty damn sweet,
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It looks pretty nice, but I fear it might be a bit too detailed and without enough bold shapes recognizable from afar? How does it compare to say, alarak or artanis models in terms of detail?
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Re: Brood Lord vs Guardian, I think guardian could be a single target high damage unit, perhaps good vs armored, while broodlord could have base impact damage lowered, but perhaps a slightly faster cooldown and give the broodling a larger lifespan, so the focus would be more on swarming, which could be ofc counter with any sort of crowd control spell.
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those could be a parallax model akin to the asteroids and the spaceraft combat conflict on some korhal platforms
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since nova maps are linear and smaller, its much easier to make them standalone and distirbute withput payment.
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Depending on how often the get/set commander functions are used, you would be better of doing this. This is what has been done usually for Hero Bars triggers too
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Are those assets from HotStorm?