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    posted a message on Add 1 Charge to RaynorTossGrenade Ability

    Well for those of you who ever happen to deal with this issue, I found a fix on the battle.net forums:

    http:us.battle.net/sc2/en/forum/topic/8518432918?page=1#11

    I copy pasted the command line from their mission file (the mission is THorner05S) and it worked like a charm. The grenade ability now gains a charge everytime I pick a grenade on the ground.

    Posted in: Triggers
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    posted a message on Add 1 Charge to RaynorTossGrenade Ability

    Hi, thanks for the reply. I realize that I might have posted that in the wrong forums section since I want to achieve this via triggers.

    I have a trigger on pickup item that execute the command if the item is a grenade. But I did altered the max charge of the ability, can this have any impact? (sorry I'm still noob at this hehe)

    I did reset the values to the default ones and tried again but no chance... :/

    Posted in: Triggers
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    posted a message on Add 1 Charge to RaynorTossGrenade Ability

    Hi guys,

    This is my first time here... Let's see if I can get some help on something I've been trying do to for way too long now...

    So I got this map where you can pickup grenades on the ground which basically (should) give you one charge of RaynorTossGrenade ability. I've tried many, many things and nothing worked out :/

    Shouldn't this line to the trick?

    Unit - Add -1.0 charges used for charge (RaynorTossGrenade) on ability Raynor - Toss Grenade on unit Hero

    If anyone could help me out with this one, I would be really grateful.

    Posted in: Triggers
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