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    posted a message on Many Hands 1 - Video

    @MeltAge: Go

    Well, i will update the video later on tonight, I'll do a Walkthrough of the map showing off everyone's pieces.

    Posted in: Terrain
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    posted a message on Many Hands 1 - Video

    @Jackolas: Go

    Oh sorry... I know i should of... Ummm... I can see if i cant add to it if you like? I'll start that later on, should be done by tonight.. But I'm busy with soccer aswell tonight.. I'll see what i can do :)

    Posted in: Terrain
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    posted a message on Many Hands 1 - Video

    @tigerija: Go

    Thank you, I was up till 1:30am last night working on it (In Australia :P) and i finished it off when i got home from work today.. I'm glad you liked it :)

    Posted in: Terrain
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    posted a message on Many Hands 1 - Video

    Here is the video i was working on for 'Many Hands - 1'.. A few people saw it before, but now its complete... with music. I do hope everyone enjoys watching it. It's basically a Map-By-Map Evolution, which turned out quite well. :)

    Watch it in the highest quality for best results!

    Would like comments and such.. Thanks :)

    Posted in: Terrain
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    posted a message on The Image - 1

    And then, you can see the whole creativity of the community. What you'll get in return is quite a good result.

    Posted in: Terrain
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    posted a message on Many hands...

    Thank you DeotaAndOrair, im finishing it now... Could be a bit though.. :P

    EDIT: I'm off to bed now anyway. I'll leave u guys with the latest update. (My PC is starting to die now as the map gets fuller...) But, i will finish it sooner or later :)

    Posted in: Terrain
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    posted a message on Many hands...

    @Mozared: Go

    Not yet, it isn't complete... i stopped to see if you'd like it... ill continue on it now.. Thanks for feedback :)

    Posted in: Terrain
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    posted a message on Many hands...

    Well the way i did it, makes i look pretty cool.. I don't mind if noone likes it Lol. I got bored.. : /

    Posted in: Terrain
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    posted a message on Many hands...

    Took awhile to attach sorry... Try now. :)

    EDIT: Left clicking the file will open it within the explorer (Firefox Only i think)

    Posted in: Terrain
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    posted a message on Many hands...

    Mozared, this is what i was Working on.. Im posting it to see if its worth continuing.. then adding the SC2Mpaster logo...

    Posted in: Terrain
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    posted a message on Many hands...

    Im not doing anything to the map... Im.... Doing something else.. Related...

    Posted in: Terrain
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    posted a message on Many hands...

    Im making something nice for you Mozared, hopefully you will like it.. Should be able to post it up within half an hour to an hour..

    Posted in: Terrain
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    posted a message on The Image - 1

    First of all, i dunno if im allowed to do this, but oh well, Its a community forum.. Its an idea i had..

    THE IMAGE

    Welcome to, The Image. Basically, Every who wants to try it can try it. I set an Image within the Editor (Attached to Post) which is a small basic terrain piece. What you do, is download the map, terrain it, and post a screenshot of it on here. Then we will vote on who's is the best!

    RULES

    The rules are simple..

    • The terrain piece that's already there Cannot be altered, except for Textures, and maybe a small Modification.
    • You MUST post a screenshot.
    • OPTIONALLY you can post the map, for others to look into detail of what you have created.
    • You CANNOT move the camera to a better spot, The camera stays where it is.

    Now, for the Image...

    THE IMAGE

    http://img830.imageshack.us/img830/7102/theimage1.jpg

    I look forward to seeing other peoples Ideas put into this.. Also, the map is located at the bottom.

    Posted in: Terrain
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    posted a message on [REQUEST] Lord of the Ring's Models

    Anyone?

    Posted in: Requests
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    posted a message on Is it possible to create elevators?

    Test it out with a bridge.. Make it so, when unit enters point (Bridge), Set height of Bridge to XX.XX (Im not sure) Or you could probably even do it in the Data Editor... Using the Events.

    Posted in: Miscellaneous Development
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