Me too! I can't stop playing this stupid game! It's too addicting and mind bending but yet its such a simple concept! I want to do Ladder Games but this just keeps tying me back in.
If I could get all of the necessary model files in a folder I would be glad to finish your work! The trees are easy because you just take the minerals and change the model into a tree and then edit some of the data. The same goes for gold, just turn Vespene into a gold mine, lol. I would love to continue it though!
Yeah, that's what I mean, because I was wondering if you could turn the Xel'naga Halo horizontal so it spins sideways, if you get what I'm trying to say.
Umm, how can you change the angle of the doodad, because I want a model to be sideways, like for example have a rock sticking out of the side of a cliff, how would i do that? Or have like a Temple Wall piece be sideways, how do you do that? Thank you in advance.
This is my first Weekly Terraining Exercise, and I hope to do more in the future. Anyway, mine isn't that good, I only spent 15 minutes on it, but I wanted to not make it so glorified Greece like I remember seeing. I made a sort of country side part of it instead, I decided not to go the giant cliffs way.
P.S. I'm not that good of a photographer so, lol just look at what you get.
Well why not just keep all of the unused models, like I really wanted to use the Purifier. Or the Tempest. Am I right, I think they should bring these things back.
I don't know if anyone knows but a Guardian Model exists! Now all people need to do is make it into a unit and give it attack animations, unless it has some I haven't tried yet.
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Me too! I can't stop playing this stupid game! It's too addicting and mind bending but yet its such a simple concept! I want to do Ladder Games but this just keeps tying me back in.
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Make the unit spawn at a point instead of a region.
/Thread
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If I could get all of the necessary model files in a folder I would be glad to finish your work! The trees are easy because you just take the minerals and change the model into a tree and then edit some of the data. The same goes for gold, just turn Vespene into a gold mine, lol. I would love to continue it though!
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It's simple, just do something like
Dialog - Button is clicked
Dialog - Hide Dialog ()
It's something like that, I'm not at the right comp right now but, its something like that.
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Yeah, that's what I mean, because I was wondering if you could turn the Xel'naga Halo horizontal so it spins sideways, if you get what I'm trying to say.
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Umm, how can you change the angle of the doodad, because I want a model to be sideways, like for example have a rock sticking out of the side of a cliff, how would i do that? Or have like a Temple Wall piece be sideways, how do you do that? Thank you in advance.
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I played it, and I loved it! The models fit perfectly and I felt like I was playing Warcraft III. I would continue your work!
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Look at the Shark Tank post in the forums somewhere, it is very descriptive on that stuff.
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This is my first Weekly Terraining Exercise, and I hope to do more in the future. Anyway, mine isn't that good, I only spent 15 minutes on it, but I wanted to not make it so glorified Greece like I remember seeing. I made a sort of country side part of it instead, I decided not to go the giant cliffs way.
P.S. I'm not that good of a photographer so, lol just look at what you get.
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@Kanaru: Go
Play Typing of the Zerg.
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Well why not just keep all of the unused models, like I really wanted to use the Purifier. Or the Tempest. Am I right, I think they should bring these things back.
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I don't know if anyone knows but a Guardian Model exists! Now all people need to do is make it into a unit and give it attack animations, unless it has some I haven't tried yet.
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Blizzard should friggen pay you to bless their game with this mod.
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