Topic Latest Post Replies Views
[Solved] Buildings' facing - how to rotate them? >>
by _ForgeUser1516661
3 5,382
Adding "burrow (infestor)" ability to other unit. >>
by _ForgeUser1516661
4 4,000
Disabling alerts like "your allies are under attack". >>
by _ForgeUser1516661
2 3,753
missing stimpacks ability - campaign dependencies >>
by _ForgeUser1516661
15 3,565
"Falrinth's The Thing" early beta tests >>
by _ForgeUser1516661
18 3,430
Unit reaquiring random target after each shot? >>
by _ForgeUser1516661
12 3,365
[trigger]Chat - Any way to disable "to all" chat? >>
by _ForgeUser1516661
5 2,944
Nonsense... create cargo units. >>
by _ForgeUser1516661
5 2,896
Trigger doing somehting to random, active, human player? >>
by _ForgeUser1516661
6 2,428
<d ref> in tooltips. >>
by _ForgeUser1516661
2 2,150
Change building's space requirements >>
by _ForgeUser1516661
6 2,040
Disable/destroy visibility revealer doesnt work :/ >>
by _ForgeUser1516661
4 1,964
Mindless wandering of monsters? >>
by _ForgeUser1516661
4 1,934
Making overlord stops every few seconds without triggers >>
by _ForgeUser1516661
6 1,912
[solved] A way to make missiles not guided? >>
by _ForgeUser1516661
6 1,727
Featured maps? >>
by _ForgeUser1516661
14 1,721
What would be your way to achieve "self-destruct" ability? >>
by _ForgeUser1516661
9 1,653
[Data] All these tutorials for creating new unit are not right. >>
by _ForgeUser1516661
12 1,519
set triggering unit's color to random or toggle between all colors? >>
by _ForgeUser1516661
3 1,483
(Solved) Disabling infestor's infested terrans while burrowed. >>
by _ForgeUser1516661
5 1,448