• 0

    posted a message on Terraining Exercises: Global Information/Idea Thread

    I got a new idea, how bout a WTE where we need to use mainly water in out terrain (at least 50% of map)

    Posted in: Terrain
  • 0

    posted a message on Map Info / Laser Tag

    Welcome to Mapster and thanks for answering, I sent you a PM as this part of the forums is hardly ever looked at so if you see this first check your PMs (top-right).

    Posted in: Map Suggestions/Requests
  • 0

    posted a message on Vehicle Items

    I have been looking for a way to make items that work on vehicles (ex if hero has +3 dmg item and goes in a armored carrier then the carrier get +3 dmg) and also how would I make an item only work if the hero is in a carrier and not on the hero while he isn't in a vehicle (its ok if it give hero bonus while in vehicle as long as it give it to vehicle)

    Thanks

    Posted in: Data
  • 0

    posted a message on [Request] Space station

    go ahed and make it spawn point if its easier for you.

    When you moved to HOTS did you restart the map or did you keep ld one and continue on it with HOTS, because if you kept if could I get a copy of the map to start planing out stuff ??

    Posted in: Terrain
  • 0

    posted a message on [Request] Space station

    ok, thats all right

    Note: I got a request tho, whenever you are done with a part of the terrain (at least enough so you know what room is where in that place and you don't think you will change it could I have the terrain for so I can work on some quests and stuff related to that zone, especially if its one of the main rooms (please include which room Are there :) )

    Thanks

    Random question for which i didn't want to make a new post: For the spawn points are you making a spawn room which moves you to a point or just spawn points ?? Both work for me but I'd like to know what to expect because it changes things a little

    Posted in: Terrain
  • 0

    posted a message on How to make a trigger cooldown?

    Bump

    Posted in: Triggers
  • 0

    posted a message on [Request] Space station

    Glad your not mad at me for making you start with WOL, I just ordered HOTS so I can start with it on my other map while you finish this one. :)

    Posted in: Terrain
  • 0

    posted a message on [Request] Space station

    Ok, thats fine.

    If you would rather switch the map to HOTS you can if you want, I'm sorry for making you start WOL but I believed there would be a year or two until free arcade came (didn't really look into it) and I wanted everyone to play my game until then but now if you think making it a HOTS map would motivate you in making the map or just make it look better go ahed, I'd still have to buy the game but thats not a problem. Once again I am sorry but anyways you can keep what you made in WOL and shift to HOTS for the rest.

    Sorry

    Posted in: Terrain
  • 0

    posted a message on How to make a trigger cooldown?

    Doesn't seem to work, any other ideas or if anyone know a completely different way to do it, please post it or post a map with.

    Thanks

    Posted in: Triggers
  • 0

    posted a message on How to make a trigger cooldown?

    Sorry for restarting this old thread but I am using it and it doesn't seem to work for me, here is my trigger please help:

    Event- player clicks right mouse down

    loc variables- Cooldown = False <boolean(8)>

    Condition- Cooldown (triggering player) ==False

    action- set cooldown (triggering player)== true

    order hero(triggering player) to use (whatever abillity i am using)

    Wait 10 real time seconds

    Set cooldown (triggering player) ==False

    Right now my ability casts without waiting 10 seconds, anyone got any idea ??

    Posted in: Triggers
  • 0

    posted a message on 8 player PVP map size

    ok, i'll think about it thanks for answering

    Posted in: General Chat
  • 0

    posted a message on 8 player PVP map size

    Hi, I have been working on a 8 player map where you play a hero and fight others, but i don't know what size to make my map so I was wondering if you guys had any suggestions (its a labyrinth like map where you aren't supposed to meet a guy every second, more like a COD map where you walk around a little before you find a guy)

    Thanks

    Posted in: General Chat
  • 0

    posted a message on Spider mine visible when burrowed

    Thanks, I didn't see there was a unit and was looking the ability itself

    Posted in: Data
  • 0

    posted a message on Psionic Shockwave destroys missiles

    First of all sorry about so many threads but I have been working on abilities and lets just say they aren't my strength. Right now I am trying to make the Psionic Shockwave destroy any missile it touches (for example the raven's seeker missile) but I have no idea how I would do it. If you take the time to help please be specific as I am very bad with the data part of the editor.

    Thanks

    Posted in: Data
  • To post a comment, please or register a new account.