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    posted a message on The Map Testers List
    Quote from K89Slavik: Go

    @Eaglesight: Go

    Sorry, just joined lol, thought it would be ok to post, my bad.

    Thanks!

    Posting is alright, don't worry. I just wanted to let you know that I'm not adding you to the list because you are only looking for people - so you don't get surprised! I absolutely recommend anyone to look for testers in this thread, by posting a reply or not. :)

    Posted in: Miscellaneous Development
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    posted a message on The Map Testers List
    Quote from K89Slavik: Go

    Im searching for some additional Alpha Testers for 2 maps im working on, getting rid of the more serious issues and getting the core content in prior to making them a public beta. Testers must be in the EU region. The two maps im working on are: - Tank D (based of the Starcraft Brood War Tank v4.0 map) - Starcraft Roleplay (concept based of freeworld roleplay maps from Starcraft Brood War such as; rp_lathirion, rp_feyvern)

    Current Versions (at the time of posting) are: - Tank D Alpha v0.4 - Starcraft Roleplay Alpha v0.2

    Both need alot of work, but I just dont have enough ppl to test them properly at the moment, and work is slowing down because of the lack of feedback.

    If your interested in testing one or both of the maps, please feel free to add me to your SC2 friends in (EU) Kane.241

    Please do not ask me to give you the map files, because I wont.

    Thanks!

    Doesn't seem like you are interested in testing others maps. If you are only looking for people check the main post for a huge list of people willing to test for you! :D

    Posted in: Miscellaneous Development
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    posted a message on Creating a whole new campaign

    I'm interested in a project like this, let me know how it's going for you so far, and what spots are open!

    Posted in: Team Recruitment
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    posted a message on Heroes and Empires - Seeks some help

    Heroes and Empires was a really great map, make this one legendary. :D

    Posted in: Team Recruitment
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    posted a message on Need help with lobby stuff!
    Quote from Cyrileo: Go

    I need my map to auto be on Defense mode, it's loading up with Custom and.. that's causing a whole crapshoot of problems.. No idea what too do.

    Edit your game variants and map dependencies to match what you want. I don't fully understand your problem so make sure to evaluate. :)

    Posted in: Miscellaneous Development
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    posted a message on I'm getting double spawns
    Quote from Mesden: Go

    @Mesden:

    Anyone..?

    A good way to make sure you don't get double of a trigger, make a condition: If sentWave = false ... send wave and set sentWave = true

    Posted in: Miscellaneous Development
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    posted a message on Over run?

    I'm definitely looking forward to Tier 3 and I hope it arrives soon (gogo RainGame!). The map is absolutely a recommended one.

    Posted in: Map Review
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    posted a message on Release Usernames.

    Eaglesight.377 (EU)

    Posted in: General Chat
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    posted a message on The Map Testers List

    I will be updating the thread shortly, adding a forum user block. I will be adding a rule to keep your comment SHORT. If anyone is interested, feel free to write down the different sc2 servers for each region. Thanks!

    Posted in: Miscellaneous Development
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    posted a message on The Map Testers List
    Quote from StlJuggalotuzz: Go

    Hello all,

    I would like to throw myself in the pool of testers here. I have an extensive background for game testing most of them from Disney. While i will not be able to help with triggers and the such, i am excelent at noticing balancing issue, spelling errors, missing tooltips and hotkeys, and even odd collision detection and enviroment clipping. Keep me in mind. I prefer Tower Defence maps as i have an unhealthy obsession with them.

    Name: Juggalo Code:421

    Friend me or MSG me but please make sure you tell me what business you have with me. I will be happy to reply.

    No region submitted.

    Posted in: Miscellaneous Development
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    posted a message on The Map Testers List
    Quote from xcorbo: Go

    Corbo.909

    Usually when I'm on irc and talking I'm always willing to test, so getting me on irc would be the way, when I'm on SC I'm just playing so chances are I'll say no ;o

    Do you want to be added or not? I don't see the function in adding someone to the list that won't ever be available when online on SC2 but only on MIRC?

    Posted in: Miscellaneous Development
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    posted a message on Help! Trees don't show on minimap.. Workarounds?

    Hey, so I have this huge problem and I have no idea what to do, trees dont show up on the minimap and I see that as a pretty vital part in making a nice looking map. This is how it looks in the editor, trees are obviously the black thingies: http://localhostr.com/files/824029/capture.png

    And this is how it looks ingame.. http://localhostr.com/files/ac2ab4/capture.png

    How can I make the trees show up as obstacles on the minimap? For example in some areas I have a big area with a maze of trees, having them not show up in the minimap looks crap. Thanks for assistance.

    Posted in: Miscellaneous Development
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    posted a message on Leaderboard Scores wont update
    Quote from Bounty_98: Go

    @phoenixfire2001: Go

    does it need to be an array or nething?

    http://localhostr.com/files/cd91f3/capture.png http://localhostr.com/files/9b3b77/capture.png http://localhostr.com/files/69bd61/capture.png

    This will not solve the problem with the thingies not updating, to have them updated, you need to use

    Leaderboard - Set (Last created leaderboard) item text at column 2 and row 2 to (Text(Blue Team))

    where you update the variable. The leaderboards aren't autotracking whenever something changes - you have to update them manually!

    Posted in: Miscellaneous Development
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    posted a message on Implementing Automated Refinery

    I would never have thought about it, that's for sure: Search for SCV in Data Editor Open Ability > Command Card: 2 Here will be all basic structures the SCV can build, now select the refinery and click remove button, now beneath that is the Automated Refinery. Profit!

    Posted in: Miscellaneous Development
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