A unit use ability to B unit.(of course, ability works well) but after using ability,A unit don't attack. How can A unit attack to B unit automatically??
ah..I told reset <normal-attack>. may be you missunderstood.
abil is not same attack.
If marauder has Seeker Missile and use this ability, marauder's normal attack is not stop.
i want is after using ability(e.g. Seeker Missile), normal-attack speed reset.
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hello guys. I'm happy for learn & make map from your help.
today's question is....
I made a behavior, and it's duration is 10seconds. but if the bevior is applied, (prior behavior is not end), the time is reset.
e.g. behavior is working, and after 5 seconds, if it re-work, the behavior time is reset and time will be start fro 0 seconds.
I don't want it. I want 2nd, 3rd behavior shoud be ignored during 1st behavior is working. (ofcourse 2nd, 3rd behavior is same to 1st behavior).
plz, help me.
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@DrSuperEvil: Go
thanks! i'm going to try it !
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@DrSuperEvil: Go
I don't know exactly.
1. how to apply buff when cast-start (not cast-end)
2. I don't know issue order effect ( badly, my sc2-language is korean. Is issue oder that kind of effect? and Do it means apply behavior?)
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@DrSuperEvil: Go
I want thing is ability casting is cancel when catser is attacked.
i'll wait
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during cast ability, how can it is interrupted by otheres attack, or damage...??
i think it may be validator, or flag... but I don't know exactly!
Plz.. help me
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@DrSuperEvil: Go
Thanks! but I sloved differrent method. I used transmission and sorce make attack target.
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A unit use ability to B unit.(of course, ability works well) but after using ability,A unit don't attack. How can A unit attack to B unit automatically??
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@TacoManStan: Go
ah..I told reset <normal-attack>. may be you missunderstood. abil is not same attack.
If marauder has Seeker Missile and use this ability, marauder's normal attack is not stop. i want is after using ability(e.g. Seeker Missile), normal-attack speed reset.
sorry for my bad english.
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hello, guys~
In my map, when melee unit using ability during attack, attack time doesn't reset.
if attack period is 2.5sec, it isn't interrupted by ability. I want thing is that using abil interrupts attack-cycle, so reset attack time.
How can solve this?
I'll wait for answer
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@DeProgrammer: Go
Thank you very much! I solved it! :)
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@DeProgrammer: Go
I can't it... could you fix my map? I'm going to mail to you and attach my map.
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@northwind16: Go
ah... your second image used for me. I'll try it
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@DeProgrammer: Go
in trigger field? ha... I can't find your image in my tool.
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@DeProgrammer: Go
No, my ability type is <effect-target>. but in your trigger, I didn't find my ability. also, other based ability too.
in <reference-value>, there are few ability list. about 30?. (but sc2 has more than hundreds abil)
again, I'm noobs sc2-tool
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@DeProgrammer: Go
I didn' find my ability in <useAbilityOnTarget>-<act>-<if, then>-<then>-<ability>
How can i choose my ability?