I just looked at the command centre and i believe what you are looking for is "Behaviour: Resource Drop Off +". here you can check the 4 kinds of resources and im guessing this makes it a drop off location. Hope it helps =)
So i tried the XML view and as far as i can tell it also doesn't work. It does register that the value is a real number, but must round it to the nearest integer despite this.
Thanks for the help guys if i can't figure out a cleanish way to do this with ability costs or something, i shall just use dem triggers. =)
howdy all, I am wondering if it is possible to use upgrades to increase stats by a percentage. For example i have an income ability and would like it to increase the amount of minerals earned every period by 10% per upgrade level. Need anymore information just ask.
You can use a condition that checks the unit type, however it isn't the most efficient means of doing this.
or if you have the eggs preplaced you can just have any unit enters within 2 of unit(each egg) You can have these all in the same trigger. I think that's what you had in mind though.
0
I just looked at the command centre and i believe what you are looking for is "Behaviour: Resource Drop Off +". here you can check the 4 kinds of resources and im guessing this makes it a drop off location. Hope it helps =)
0
So i tried the XML view and as far as i can tell it also doesn't work. It does register that the value is a real number, but must round it to the nearest integer despite this.
Thanks for the help guys if i can't figure out a cleanish way to do this with ability costs or something, i shall just use dem triggers. =)
0
U can use variables in the data editor? I know how to make upgrades and stuff but the modifier for the upgrades is an integer.
0
I was hoping to avoid triggers and use the data editor upgrade system
0
howdy all, I am wondering if it is possible to use upgrades to increase stats by a percentage. For example i have an income ability and would like it to increase the amount of minerals earned every period by 10% per upgrade level. Need anymore information just ask.
Cheers, TAZ
0
do you mean if your on a space terrain and you lower it until there is no land?
0
You can use a condition that checks the unit type, however it isn't the most efficient means of doing this.
or if you have the eggs preplaced you can just have any unit enters within 2 of unit(each egg) You can have these all in the same trigger. I think that's what you had in mind though.
0
you can look at the map in the editor if you would like to see how blizzard does it
0
@Chiquihuite: Go
+1
0
did you add +20 damage to all the unscaled fields? If not it may be that the damage you are checking is not the same type. If so I', out of ideas XD
0
There are no specific "lie detector" triggers?
0
try increasing the footprint size?
0
make the duration -1
0
if the filters exclude enemy the effect wont apply the buff and what not.
0
use the buff but remove it when the item is picked up using triggers??