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    posted a message on Building Effect gone??

    ok so

    I made a bunch of towers ( by duplicating ) and now when i build them , i dont have the building effect any more

    exp: when u build a protoss building , theres a blue glowing ball type thing

    how do i get that back on my buildings , and the zerg one too where the building grows???

    Posted in: Data
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    posted a message on Problem with my Auras, pls help

    @nevjmac: Go

    Field slow aura search

    Search - Search Filters Excluded: Self, Ally, Neutral, Air, Worker, Missile, Dead

    :S , it should be working :S

    EDIT: nm im a dumb ass , i needed to take off PLAYER .. :S hehe

    Posted in: Data
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    posted a message on Problem with my Auras, pls help
    Quote from nevjmac: Go

    your first one you want to exclude the search for allys in your aura.

    the second one you want to exclude structures.

    These will both be in your search area functions

    first one: i did exclude alys and it still does it

    Second: yeah i dint notice the structure option , i was looking for " building" lol

    Posted in: Data
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    posted a message on Possible to upgrade other players?

    heres the Scenario:

    player 1 spawns units that are; AI player 2 i want to be able to upgrade player 2's unit HP from my building (player 1 ), how do i do that? _-

    i alredy have the hp uprade done i just need to figuer out how to make it upgrade a specific player,

    thanx.

    Posted in: Data
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    posted a message on Problem with my Auras, pls help

    so i have 2 auras : one of them Slows down enemys , the other Mc's any 1 in radius to my team every X time

    basicly i have 4 teams , 2 ai , and 2 players , the players send out AI units ( so u cant control them and they are Nutral to both player on same team )

    first problem : with slow aura , for some reason it slows down every 1 , Allys and evan same units , i uncheckd allys and players alredy . ANy idea why they slow allys down still?

    Second problem: my MC au converts the untis AND the buildings , how do i stop it from Mind Controling Buildings^

    Posted in: Data
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    posted a message on Overall hero creation help. [Solved]

    First off , when u Duplicate a Unit , just Duplicate what U NEED!! or esle u end up with 50 USLESS things confusing you.

    Basicly u need to duplicate:

    -actors

    -weapons

    -abillitys

    - when it comes to behaviours and effects , you can creat your own from scrash , or go find the effect you want ( from a specific unit ) and duplcate does , then add them to your Units Behaviours/abillitys/effects/command card

    Posted in: Data
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    posted a message on Different players construct same building?

    would it not be easyer to just make ur building NUTRAL? i guess that doesnt work?

    Posted in: Data
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    posted a message on Different players construct same building?

    did u try changing the Interactive field for your builder? or just the building?

    it soudns easy lol but i guess it int:

    did you try activating the INTERACTIVE field for botht he buildign and builder , and there should also be an abillity or behaviour you can add that alows you to use MULTY builders to build a single building ( like int he campain )

    Posted in: Data
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    posted a message on Customed firebat [SOLVED]

    u need to change the actor to change the Weapon u see. and probly play with attachements aswell ( i dunno how attachements work yet :P ) lots off tutorials for that on here doh.

    For weapons ( example puting a tank Seige weapon on a fire bat) just go to section: combat - weapon+ and add the weapons u want your unit to use next thing u know ur firebat is doing UGE AOE range damg :P

    Posted in: Data
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    posted a message on Different players construct same building?

    From a post i did a phew weeks ago.

    happy04

    Regular Shmoe

    BNet SirNewbzAlot.290 (NA) Join date 23 Jul 2010 Posts 215 Last login 21 Oct 2010 Reply Quote 35 minutes later (on Thu, 14 Oct 2010 22:50:19)

    @Selfcreation: Go in the data editor if you open up your structure for producing units there is a field titled interact that allows you to share the building. Look up biffu's item tutorial and watch that, it will show you how to make shared buildings.

    I dont think you should do it with triggers!! triggers for this will just lag up ur game and cause way to much work for an eassy thing to do.

    Posted in: Data
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    posted a message on Previous WDE and Ideas

    Deleted

    Posted in: Data
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    posted a message on Unit Pathing Issue

    @SouLCarveRR: Go

    was talking about regular pathing , ( in the terrain part i mean ) and for the attacks , minized range so they cant hit outside the path

    but seems thes guy have a better solution

    Posted in: Triggers
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    posted a message on Unit Pathing Issue

    maybe set a Unit PAthing ( using the data editor ) with strait lines going from 1 side to an other , problem with that doh is all the untis will follow the set line where they spawn

    Posted in: Triggers
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    posted a message on top VS bottum camera switch

    hey

    I have a map witch ahs 2 teams ( top vs bottom )

    how do i set it up so top team has a reveresed Camera so nomatter what you feel like ur at the bottum? always looking up

    sorry for the easy question , i just SUCK with triggers ,

    Posted in: Triggers
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    posted a message on SC1 MC ability? as an Aura?!

    thanx alot :) at work now but im gona check it tonight , this is one of the last thing i needed working to FINALLY release my map :)

    Posted in: Data
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