If you just go ahead and duplicate an actor (You can always custom name later), it auto creates a unit for you, but still need to do everything as said above
EDIT: Actualy, It gives option to duplicates actors and sounds, leave those unchecked, and theres no need to even edit the actor
Is it possible to playtest a map for someone other than player 1? I'd like to test out the triggers I'v set out for other players without bugging friends/testers (its a really simple map).
EDIT: Nevermind, I figured out how. I set player 1 to Computer Control in Player Properties under Map, and when i launched I was player 2.
armet, I had the same problem with somethign else I think, there is another "General" under "-General" maybe it would be there? (I've only skimmed through the tut)
Is there a map copy option in Sc2 Editor? I like triggering but I'm not so good at terraining totally even maps for players. I'm used to editing Aoe2 if anyone has tried that, and that had a copy/paste for terrain. I'm assuming there is one for Sc2 Editor, but I simply can't find it. Help would be very much welcomed ;).
Thanks Yaos, I'v got it now. I didnt notice there was another general label under -generawhere the if statements apeared+I kept searching wrong thing for them to show up in actions list >.> dumb me
I try to learn from already put tutorials and browsing already made maps, and I'v noticed many maps have an If statement/function in there action area. I am completely stumped about how to put that there because the only options given are And, And Or, and such. Help would be greatly aprreciated
I'm looking to how to put in a "If/Then/Else" statement into my actions panel of a trigger. I noticed that another map had this(I use other maps to learn how to trigger) but when I try to put an If, or even any condition into my action, I can't.
Wow this is great, I took a programming in school earlier (It was in Java) and as usual much of it is the same, just slightly different names for stuff (method/function). This toturial covers the basics for someone new to galaxy while having programmed before in a different language, but doesn't really go in to see how to use this to affect actual ingame effects and stuff. Though once I get used to using GUI, looking at premade triggers will show me. Thanks for this guide, It has really peaked my interest in coding/mapmaking again (I was a aoe2 mapmaker).
0
I had the same problem, and after looking at some other maps, you could use number of units in region of unit group, then set unit group under that.
Comparison
—-Value 1: Number Of Units In Unit Group
—-Type: Living
———Unit Group: Units In Region Matching Condition
——— Unit Type: Any
———Region: Entire Map
———Player: 1
———Unit Filter: Excluded: Missile, Dead, Hidden, Invulnerable
———Count: Any Amount
Operator: <
Value 2: 48
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If you just go ahead and duplicate an actor (You can always custom name later), it auto creates a unit for you, but still need to do everything as said above
EDIT: Actualy, It gives option to duplicates actors and sounds, leave those unchecked, and theres no need to even edit the actor
0
Is it possible to playtest a map for someone other than player 1? I'd like to test out the triggers I'v set out for other players without bugging friends/testers (its a really simple map).
EDIT: Nevermind, I figured out how. I set player 1 to Computer Control in Player Properties under Map, and when i launched I was player 2.
0
armet, I had the same problem with somethign else I think, there is another "General" under "-General" maybe it would be there? (I've only skimmed through the tut)
0
Templates to copy/paste? and what do you mean by team?
0
Is there a map copy option in Sc2 Editor? I like triggering but I'm not so good at terraining totally even maps for players. I'm used to editing Aoe2 if anyone has tried that, and that had a copy/paste for terrain. I'm assuming there is one for Sc2 Editor, but I simply can't find it. Help would be very much welcomed ;).
0
Thanks Yaos, I'v got it now. I didnt notice there was another general label under -generawhere the if statements apeared+I kept searching wrong thing for them to show up in actions list >.> dumb me
0
I try to learn from already put tutorials and browsing already made maps, and I'v noticed many maps have an If statement/function in there action area. I am completely stumped about how to put that there because the only options given are And, And Or, and such. Help would be greatly aprreciated
0
I'm looking to how to put in a "If/Then/Else" statement into my actions panel of a trigger. I noticed that another map had this(I use other maps to learn how to trigger) but when I try to put an If, or even any condition into my action, I can't.
0
Wow this is great, I took a programming in school earlier (It was in Java) and as usual much of it is the same, just slightly different names for stuff (method/function). This toturial covers the basics for someone new to galaxy while having programmed before in a different language, but doesn't really go in to see how to use this to affect actual ingame effects and stuff. Though once I get used to using GUI, looking at premade triggers will show me. Thanks for this guide, It has really peaked my interest in coding/mapmaking again (I was a aoe2 mapmaker).