It is the best survival map we have at the moment, and I always wished to make one in Sc2 but I doubt I will get the time.
Some key notes ...
It is very, very, noob unfriendly. I have been playing survival maps since the first ones popped up on Wc3, made my own in Wc3 (never released), and I found that at least in my first game, that I was on a team of elitist assholes that didn't want to tell me what to do, and found it quite hard with no documentation (in the form of tips - because you keep the help menu open), that I could use.
I found the game really slow paced ... movement speed especially, but apart from that.
I fucken love it, it is a really nice take on the survival genre, the kobolds are cute, well designed gameplay but - it needs custom UI, like seriously, it is in dire need of custom UI - the default Sc2 interface is not really suitable for these types of games. I took me like 10 minutes to figure out that I had an inventory. I was expecting health, heat etc to be displayed top right in a nice little format along with the rest of the team.
Key in point, the one I made in Wc3 like 9/8 years ago ...
Although it is not fair to judge the map based upon the people I played with, it is something I cannot overlook either. I think adding in more hints here and there, working on the UI design etc, would really make it an A class map.
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Yes, it is localization issues and it can be fixed but I am unsure how.
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Assign a hero number to each player, that way you can reference everything relating to the hero number.
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This is why you do not listen to SoulCarverr.
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Finally you post something that has my interest.
Looks similar to Unity judjing from a quick glance. Must take a better look at it in the morning.
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Bro, I'm not a wog. Srsly. On that note, not a pomme either.
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Funniest shit ever. Fucken hell, that was awesome. +1
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I don't hate you, I just think you don't make a good moderator. There is a difference, wuv you <3
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Feedback ...
It is the best survival map we have at the moment, and I always wished to make one in Sc2 but I doubt I will get the time.
Some key notes ...
It is very, very, noob unfriendly. I have been playing survival maps since the first ones popped up on Wc3, made my own in Wc3 (never released), and I found that at least in my first game, that I was on a team of elitist assholes that didn't want to tell me what to do, and found it quite hard with no documentation (in the form of tips - because you keep the help menu open), that I could use.
I found the game really slow paced ... movement speed especially, but apart from that.
I fucken love it, it is a really nice take on the survival genre, the kobolds are cute, well designed gameplay but - it needs custom UI, like seriously, it is in dire need of custom UI - the default Sc2 interface is not really suitable for these types of games. I took me like 10 minutes to figure out that I had an inventory. I was expecting health, heat etc to be displayed top right in a nice little format along with the rest of the team.
Key in point, the one I made in Wc3 like 9/8 years ago ...
http://www.dogmai.org/icetrolls.jpg
Although it is not fair to judge the map based upon the people I played with, it is something I cannot overlook either. I think adding in more hints here and there, working on the UI design etc, would really make it an A class map.
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But I am being censored -_-
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Always M ... but it is a pretty stupid classification. Oh my god a zergling blew up, censor censor censor!
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And this is any different from Bush who in one foul swoop wiped away all human rights in America?
At least in Australia we know we are not free.
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My government acts like my fucken mother, worst nanny state in the world.
The classification board wouldn't know an M if it hit them in the ass.
I fail to see how a group of 60 year old jesus freaks have the power to tell anyone else how to live.
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Way to go being a dick +1
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1111111 = width / 30 222222 = height / 30
+10 = if it doesn't divide exactly, you have to add extra pixels here