• 0

    posted a message on My Forum- New button in SC2mapster

    i think there should be a button that says My Forum's or something similar, where when you click it it shows a list of the forums you have created. I think this would help a LOT because i make posts and sometimes can't get back to them for several days, by then they are on page 5 or something and I have to sift through all the posts to find it.

    Posted in: General Chat
  • 0

    posted a message on Greatly need pro help

    i need the help of a person who is very good at making units, i need a unit made ( he is a default selection but an SS_unit) he needs to be given normal unit characteristics/attacks he needs to be normal unit size and hover a bit above the ground. (this might be hard for you guys idk, its impossible for me) send me a PM to know more (so people don't steel my idea and whatnot)

    Posted in: Data
  • 0

    posted a message on Mass Triggers :D

    @Drakken255: Go

    everything is perfect except the timer, i was meaning a timer that shows up in a dialog box and counts how long the person controlled the unit (counting up to forever)

    Edit: i do not understand these parts of your triggers

    Else Set HeroTimer = New Timer

    or this one, because there is no 0 value available

    Number of Units in (Region NeutralHeroRegion matching any condition with at mos Any Amount) == 0

    If you could tell me the base name of the actions (what they are when you select them) that would help or really just explaining them more would help, i can not tell what you mean

    Posted in: Triggers
  • 0

    posted a message on unit actors

    @Kueken531: Go

    ya that is what i wanted, to make them behave similar, but i have no idea how to do that.

    Posted in: Data
  • 0

    posted a message on unit actors

    @DrSuperEvil: Go

    what if the actor that i want is already a unit? just not controllable? how could i make him usable (he is an SS_ unit)

    Posted in: Data
  • 0

    posted a message on unit actors

    how do i give a specific unit another units actor? like make a hole new unit and all that, im not sure how to give units actors, there is no copy paste button xD

    Posted in: Data
  • 0

    posted a message on Making player "spawn" buildings

    @sousuke2: Go

    you could just make a little unit with the build ability, but change the build time to instant and require no contact (were the unit touches the building to start the building process)

    Posted in: Triggers
  • 0

    posted a message on Mass Triggers :D

    @MangledMind: Go

    thanks for you help, been working on conditions but so far its a mess

    Posted in: Triggers
  • 0

    posted a message on Mass Triggers :D

    I am using a TON of triggers for my map, and some of them i cannot figure out to save me life. Here are some of my dilemmas: a unit control switch were the unit belongs to whoever is in the specified area, as long as they are the only units in that area (player 1 is the only player who can be in the area, if player 3 comes in, player 1 loses control of the unit), A timer that starts as soon as some1 gained control of the said unit (to keep track of how long they have held the unit), several other triggers that deal with the timer (when the timer reaches X time Y happens). These are my current problems and are a rather big part of my map. Any help or a point in the right direction is appreciated.

    Posted in: Triggers
  • 0

    posted a message on Maybe I'm just impatient but..

    @Nashadun: Go

    dude, you should be a teacher, ive been trying for months to figure this things out and your explanation just made everything make a LOT more sense

    Posted in: Triggers
  • 0

    posted a message on request hero

    @Conradjd: Go

    .

    Posted in: Data
  • 0

    posted a message on request hero

    @Kueken531: Go

    your hero is good, but i just have 1 complaint, the learn ability is not every level, some lv's you dont get 1. and the trigger you use looks like jiberish and i would never be able to replicate them

    edit: also, the reason onetwoSC cant help me on this one is that in his hero tutorials (he only has 2 sets, one is out of date) he does things that i do not want, and without doing them i cannot figure out how to make them work. In the tutorials from the link posted above, he makes him own abilities and goes into a lot of work doing that, and i dont want my own abilities but i cannot figure out how to work around that in the tutorial.

    Posted in: Data
  • 0

    posted a message on request hero

    <<reply 300497> i dont learn from watching a youtube tutorial. if i followed each 14min video, i would have to repeat the process for every hero, taking over 4 hours just to make 2 heros....

    Posted in: Data
  • 0

    posted a message on request hero

    @Reaper872: Go

    a wc3 hero with full lv up and revive, level-able abilities/learn abilities. strength, stamina, and intellect attributes. the lv up effect should just be stalker and the revive time should be around 25seconds. zantai, your hero is to complex and kinda a lot of work for the same thing as the normal hero, thx tho.

    Posted in: Data
  • 0

    posted a message on request hero

    The data area of the editor is just a big jumble to me, so i request that some1 post a map with a full hero; nothing special just a little hero that lv's, has some abilities and has a revive system. This would be better than any tutorial for me because i can just go in and look at exactly what you did and make my own hero's based on yours. thx

    Posted in: Data
  • To post a comment, please or register a new account.