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    posted a message on [Contest] Out of Bounds

    A news may be advisable

    Btw, I´m working on level-editor for my boundmap in java xD

    Posted in: Project Workplace
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    posted a message on [Contest] Out of Bounds

    Got an idea this afternoon and tried to make it in time...

    It´s not finished, but it is playable (though it only has 5 levels)

    What to do?

    Destroy all supply-depots with your Marine by walking over them and reach the end. Of course you can´t touch the same spot twice, since you destroyed the supply depot there ^_^ Move with the WSAD-keys

    Video

    Embed Removed: https://www.youtube.com/v/PJ-GahQkkzU?fs=1

    Huh, took a while to make the video

    I would really like to make more levels, but it´s 1:47 AM here already and I have to get up on 6:40 ._.

    Btw, the game does not lagg, thats just the video

    Posted in: Project Workplace
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    posted a message on What would you say if quote

    @slaydon: Go

    Die, die, die! (Marine/Artanis)

    What would you say if blizzard banned your battle.net account unjustified?

    Posted in: Off-Topic
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    posted a message on What would you say if quote

    @BuuGhost: Go

    I see live people...(two shots)..I see dead people. (Ghost)

    What would you say if the protoss offer you to make you to a immortal?

    Posted in: Off-Topic
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    posted a message on What would you say if quote

    @Vlaeder: Go

    Death comes to all (Stalker)

    What do you say about the Bunkerling (see news)

    Posted in: Off-Topic
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    posted a message on [Contest] WoW Boss Votes
    Quote from ZarafFaraz: Go

    I answered your question earlier. The reason is because you created the map in an EU SC2 Editor, and the map was opened in a US game. That caused a localization error where some names and such don't appear unless you fix the map localization issues.

    I was talking about the name in the vote & the news, not about the name in the video

    Quote from ZarafFaraz: Go

    In fact, the boss itself had no real scripting or abilities. Unless that spawning queen and the other spawning units were the boss' "abilities". Other than that, the boss did nothing more than auto-attack. So it's not surprising that you received almost no votes due to that fact that it seems like you didn't even meet the requirements of a scripted boss. Or if you did, then you BARELY did.

    It has two abilities, I didn´t have time to make more. Of course it does not use them if it is stunned the whole time. The abilities are explained here

    /€: And by the way, you were talking about a high regeneration; the boss does not have a life-regeneration at all, it is just reset after 15 seconds without beeing attacked or attacking

    Posted in: Project Workplace
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    posted a message on [Contest] WoW Boss Votes
    Quote from D1000: Go

    I have no idea why the name of my boss is not displayed ingame. It´s named "Patron of the Swarm". Verethragna is my Battle.net name, not the name of the boss ^^

    Wanted to repeat this, since it is still wrong in the news :/

    And by the way: did anyone actually try the map?

    Posted in: Project Workplace
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    posted a message on [Contest] WoW Boss Votes

    Mine as well has an auto attack, but no heal and one ability is dogeable and the other one (at east partially) preventable.

    Posted in: Project Workplace
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    posted a message on [Contest] WoW Boss

    @LordAbyss: Go

    The boss has absolutely NO life-regeneration. The only ways for it to heal itself are the queens summoned when it reaches 3800 lives and when it is reset. (15 sek no attack)

    Posted in: Project Workplace
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    posted a message on [Contest] WoW Boss Votes

    Thanks @LordAbyss for making the video for my boss, I should have removed the thor from the game, too easy this way :/

    I have no idea why the name of my boss is not displayed ingame. It´s named "Patron of the Swarm". Verethragna is my Battle.net name, not the name of the boss ^^

    Since the abilities of my boss can´t be seen very well in this video, please look at the description

    Posted in: Project Workplace
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    posted a message on [Contest] WoW Boss
    Quote from LordAbyss: Go

    I decided to record D1000's boss fight

    No editing or anything, exactly how i played in game.

    thanks a lot for making the video. Can't watch it right now, since i'm qriting this on my mobile.

    If you really have beaten it in 30 seconds you're a lot better than i am. (maybe rising the max supply to 80 was too much)

    Posted in: Project Workplace
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    posted a message on [Contest] WoW Boss
    Quote from Forge_User_20974461: Go

    Post the videos guyzzzzzzz Or ask someone to create them for you

    Don´t have the possibility right now, can just repeat what I mentioned above:

    I would be really grateful if someone could make a video for me.

    Posted in: Project Workplace
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    posted a message on [Contest] WoW Boss

    Since I didn´t have enough time I made 2 instead of 3 phases and used no tentacles (no tentacles for a zerg boss! -.-) Also I don´t have enough time to make a video, I would be really grateful if someone made one for me.

    I´m sorry for submitting an unfinished entry, but I put a lot of time in it and I don´t want this time to be wasted.

    Description:

    Beginning:

    You have a base, everything you can build only needs a tenth of the normal time, firebats and medics are available, flying units not. Maximum supply is 80.

    The boss constantly spawns units after a given time, so you can´t just sit around an build an army.

    General:

    Boss has 6000 lives

    Range attack: 7 range, 16 damage

    Melee attack: 1 range, 30 AoE damage

    After no action for 15 seconds (no damage, no damage dealt) the boss resets himself

    Phase 1:

    Shoots sometimes 2 eggs near the players units which explode after 5 seconds an deal terrible terrible damage

    When the boss reaches 3800 lives it spawns 4 queens to heal him (only one of them heals him at a time) and changes to phase 2

    Phase 2:

    Shoots 3 instead of for eggs and sometimes infests a unit. An infested unit dies after 10 seconds and spawns 6 broodlings. This can be prevented by killing the unit by yourself.

    Used the data editor for everything, except these:

    Bossbar

    Attack order to spawned units

    Victory conditions

    Mission Objectives

    Bugs:

    Stimpacks, the marauder passives, scan & mule aren´t working

    Posted in: Project Workplace
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    posted a message on What would you say if quote

    @deleted_4934777: Go

    Let´s have a blast! (Marauder)

    What would you say if someone annoys you like hell?

    Posted in: Off-Topic
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    posted a message on What would you say if quote

    @38dedo: Go

    I completely respect your opinion - as long as you keep it to yourself (Diamondback)

    What would you say if your girlfriend cheats on you with a protoss?

    Posted in: Off-Topic
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