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    posted a message on (solved) Missile Orientation

    @DrSuperEvil: Go

    Hello, thanks for your response, but it doesn't work :/ I made an Action actor based on Hydralisk's one (my projectiles are Hydralisk's ones)

    EDIT: Ok ! Was the mover's fault, "Parabol Upright" was set to Enabled :O

    Posted in: Data
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    posted a message on (solved) Missile Orientation

    Hello,

    I'm making a spell which launch couple of missile into the air (with a parabole mover, based on Infested Terran mover). The problem is that the projectile is Horizontal during the whole movement, which makes it weird... I'd like to orient it towards where it moves, like normal projectiles but I don't know how to do it.

    Thanks

    Posted in: Data
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    posted a message on how to replace some order with a stop?

    Event - Unit is attacked

    Actions - Order Attacking Unit to Stop

    Posted in: Triggers
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    posted a message on Damages and bonus

    @ZeShmoutt: Go

    Salut, Je vais répondre en français ça va être plus pratique pour toi (et pour moi :D) J'ai pas trop compris c'est quoi ton problème. En tout cas, dans les validateurs tu peux mettre un filtre sur les type je pense, ensuite appliquer plusieurs effets "Définir" selon le validateur (ou faire directement un switch (permuter) c'est plus rapide)

    En tout cas d'après ce que je vois, tu a besoin de 4 effets dégâts différents : un pour les 15 premiers, 1 pour ton DoT, 1 pour tes 5 dégâts, et 1 pour tes 20 dégâts.

    Posted in: Data
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    posted a message on unit that lasts certain amount of time

    @Darttagman: Go

    Just create a Behavior (with your duration) that will apply the "Suicide" effect when Behavior expires. Check how the infested terran works if you don't see what I mean.

    Posted in: Data
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