Select save as from your terrain map and data map and change Editor Map Files (SC2.Map ==> Editor Component Lists (SC2Components) then it saves it as folder. Copy the Base.SC2Data ==> GameData from your data etc map and paste it to your Terrain Map. =) Hope this helped =D Btw. you can maybe (not tested) copy Triggers and Triggers.version from your map which contains triggers to your terrain map but not sure tho =)
event every 60 real time seconds
pick every unit of command center owned by any player
actions ==> add x minerals to owner of picked unit
add x vespene to owner of picked unit
Do this again but replace command center with oil refinery =)
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I tried too it didn't let me in and then tried again and I'am in =S
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@KillerGymSox:
Change end game defeat <Player> ==> end game victory <Winner>.
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@KillerGymSox:
That's not enough to give those players defeat. You have to give Victory to the winner =)
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@Stansilus:
I think you need to keep the map open and then copy data there and save as map again =) tried to rename folder to .SC2Map??? =D
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@Stansilus:
Select save as from your terrain map and data map and change Editor Map Files (SC2.Map ==> Editor Component Lists (SC2Components) then it saves it as folder. Copy the Base.SC2Data ==> GameData from your data etc map and paste it to your Terrain Map. =) Hope this helped =D Btw. you can maybe (not tested) copy Triggers and Triggers.version from your map which contains triggers to your terrain map but not sure tho =)
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@Pokemeplx:
Why don't u try my way? -.-' It's the easiest way and it is working on my map... lol
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event every 60 real time seconds
pick every unit of command center owned by any player
actions ==> add x minerals to owner of picked unit
add x vespene to owner of picked unit
Do this again but replace command center with oil refinery =)
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@ajilejay: Go
Use condition Stack Count Of Behavior On Unit - - - and then it is like: (Stack Count Of <Level> On (Triggering Unit)) >= 5 That should help =D
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@ajilejay: Go
levels are behavior right? Make condition <Level> behavior completed at unit >= 5... hope it helps =D
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@J_cup: Go
I have chain fences still in my map =/
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@gavlarN: Go
There's a good tutorial for unit creation =) - > http://forums.sc2mapster.com/development/tutorials/5096-creating-new-units-easy/#p4
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@HatsuneMikuMegurine: Go
yeah.... In my map enemies sometimes move random point in playable map area... There can be any shapes xD
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@elizabethlestrad: Go
Open dependencies and move Liberty Story (Campaign) to top of the list by pressing that little up arrow and save map and restart. =D
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yeah found it thanks =D
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-.- bump