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  • _ForgeUser4373600
  • Registered User
  • Member for 12 years, 9 months, and 6 days
    Last active Thu, Nov, 23 2017 00:07:14
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  • View _ForgeUser4373600's Profile

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    Apr 4, 2015
    _ForgeUser4373600 posted a message on [Model Showcase] Warcraft Units

    aww cute ;>

    Posted in: Artist Tavern
  • View _ForgeUser4373600's Profile

    0

    Mar 7, 2015
    _ForgeUser4373600 posted a message on Warcraft: Armies Of Azeroth

    putin himself supports the project and we even dont know about it since its so secretive of project progress

    Posted in: Project Workplace
  • View _ForgeUser4373600's Profile

    0

    Feb 11, 2015
    _ForgeUser4373600 posted a message on [Wip] AlakFrost WIP's

    @DEFILERRULEZ: Go

    wow dota 2 hater. fuck u too

    Posted in: Artist Tavern
  • View _ForgeUser4373600's Profile

    0

    Jan 30, 2015
    _ForgeUser4373600 posted a message on WC3 Models Hype!

    @StealthToast: Go

    prolly vertex been moved by accident

    Posted in: Warcraft Modding
  • View _ForgeUser4373600's Profile

    0

    Jan 29, 2015
    _ForgeUser4373600 posted a message on WC3 Models Hype!

    @handclaw102: Go

    any nudes of those HD models? (post images here plz, market place and tavern would best to see)

    Posted in: Warcraft Modding
  • View _ForgeUser4373600's Profile

    0

    Jan 29, 2015
    _ForgeUser4373600 posted a message on WC3 Models Hype!

    @Renee2islga: Go

    he didnt really said to upload to Bnet. uploading here still and achievement to explore.

    Posted in: Warcraft Modding
  • View _ForgeUser4373600's Profile

    0

    Jan 29, 2015
    _ForgeUser4373600 posted a message on WC3 Models Hype!
    Quote from KorvinGump: Go

    Can someone extract models from PTR version and upload it. So we can start use it in real version of SC2.

    yeah... i dont have 15gb free space for PTR :/

    Posted in: Warcraft Modding
  • View _ForgeUser4373600's Profile

    0

    Jan 21, 2015
    _ForgeUser4373600 posted a message on Mapster Heroes

    @FunkyUserName: Go

    first u make map that peoplz want and they want zombies and survival. Then the profit kicks in. Nothing u really need to worry about, just make damn map of survival and zombies!! and u will be fine.. if not.. U CANT GO WRONG!!

    Posted in: General Chat
  • View _ForgeUser4373600's Profile

    0

    Jan 20, 2015
    _ForgeUser4373600 posted a message on Mapster Heroes

    guys guys GUYS!

    lets make zombie survival game. I heard in echo chamber they can make some profit - BIG BUCKS!

    Posted in: General Chat
  • View _ForgeUser4373600's Profile

    0

    Jan 12, 2015
    _ForgeUser4373600 posted a message on Existing map editing doesnt work

    @Schloss80: Go

    when someone uploads map has options: Locked or Unlocked

    Unlocked u can get to download from Bnet Locked - map is epxorted without Triggers in object editor. Triggers are split to 2 Objective scheme and plain text. So Locked is plain text file. And its pain to make it work in map aldalkdjalkjdalkjdlakjdklajkl

    Uploaders choise to reduce information on map and less likely to be used by any other Hacker or Casual map maker. Only tryhard hackers would successed. But in the end they would just remake it from scratch knowing what they need to make.

    Posted in: General Chat
  • View _ForgeUser4373600's Profile

    0

    Dec 30, 2014
    _ForgeUser4373600 posted a message on Blob Shadow rendered above ground

    here is best example. How it cuts the model above ground.

    No real problems rendering them on higher settings, but its Not about that.

    Posted in: Data
  • View _ForgeUser4373600's Profile

    0

    Dec 30, 2014
    _ForgeUser4373600 posted a message on Blob Shadow rendered above ground

    So im having visual issue of Ground Blob Shadows actor that is used on Low graphics setting and created on such terms. So it seems uses attachement to Origin and stuff, moved almost every value out there to make the Blob Shadow berender on Terrain level, as now its rendered above ground and Structures that uses it cuts structure in half by that thing and make it look bad and not useful.

    Posted in: Data
  • View _ForgeUser4373600's Profile

    0

    Dec 30, 2014
    _ForgeUser4373600 posted a message on Warcraft: Armies Of Azeroth

    @Daara87: Go

    yeah they are custom made by someone.

    They would make progress faster having more Modellers working in recreating things. Few model makers may for months few models. As they work somewhat for free? So darra come sacrifice for others to make things happen!

    Posted in: Project Workplace
  • View _ForgeUser4373600's Profile

    0

    Dec 27, 2014
    _ForgeUser4373600 posted a message on Button images not working

    seems like dialog item set to render image as Border and not as option Normal

    Posted in: Triggers
  • View _ForgeUser4373600's Profile

    0

    Dec 25, 2014
    _ForgeUser4373600 posted a message on Warcraft: Armies Of Azeroth

    @abvdzh: Go

    with such speeds of theirs, cant even deliver those 4 models from year ago promised.. Yeah, community would make faster things for free..

    Posted in: Project Workplace
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