I am outdated here. Stopped mapping for a year+. That is some awesome stuff and seems like HoTS has a lot of cool things for the editor. Unfortunately I don't have the beta ]: May i know how did you get the Goliath to move and shoot at the same time? Is that a HoTS thing or a custom model?
its been awhile since i play around with the editor. i got this weird white thing after patch and have no idea how to remove it. Any help would be appreciated.
ah! thank you so much.
Another question:
If the worker is maintained. How do i not make it move around while building? I want it to be like "reapair" staying at one place while building.
Thanks!
Could you change the size of each icons to 76x76? It would really help me to display it in a custom UI where all icons are 76x76.
Sorry i didn't mention early, totally forgot about the custom UI. it works perfectly for the buff though [:
Credits given!
Hmm, since my 1st request is way too much of a work, i will request something simpler.
Can i get the 1st row of icons cut out individually? Credits will be given in my map. Would appreciate if the background color can be invisible. If not just make it black [: Thanks in advance.
Requesting individual icons from achievement sheet listed below. I need them individually to make buff icons. Will credit the person in my map. Thanks in advance!
They can stay the same size after cropping out, i am pretty sure buff will resize it automatically.
When creating event, conditions or actions, i can see multiple label. I have no idea when it appeared. Anyone know what is causing this? I attached a pic below.
I am pretty sure its not it because my array index starts from 0. And player 1 info will be saved into array index of 0, 2 will be 1 and so on and player 12 is 11 which is the max.
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I am outdated here. Stopped mapping for a year+. That is some awesome stuff and seems like HoTS has a lot of cool things for the editor. Unfortunately I don't have the beta ]: May i know how did you get the Goliath to move and shoot at the same time? Is that a HoTS thing or a custom model?
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Thanks all! It was afterall the folliage. [:
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Hello,
its been awhile since i play around with the editor. i got this weird white thing after patch and have no idea how to remove it. Any help would be appreciated.
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ah! thank you so much. Another question: If the worker is maintained. How do i not make it move around while building? I want it to be like "reapair" staying at one place while building.
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Is it possible to make SCV build some buildings normally and warp in other buildings? If so , may i know how can i do it?
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Wow that was fast!
I will test it out and update this post [:
Thanks alot!
EDIT:
works perfectly! Thanks again [:
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@VoidPotato: Go
Thanks!
Could you change the size of each icons to 76x76? It would really help me to display it in a custom UI where all icons are 76x76.
Sorry i didn't mention early, totally forgot about the custom UI. it works perfectly for the buff though [:
Credits given!
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@jaxter184: Go
Hmm, since my 1st request is way too much of a work, i will request something simpler.
Can i get the 1st row of icons cut out individually? Credits will be given in my map. Would appreciate if the background color can be invisible. If not just make it black [: Thanks in advance.
0
@jaxter184: Go
Please drop me a pm when the achievement icons are done [: Thanks in advance!
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@IliIilI: Go
Unfortunately i can't find your map in US, even after choosing tug of war.
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@jaxter184: Go
My bad, yap, i mean ui_wol_...
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Requesting individual icons from achievement sheet listed below. I need them individually to make buff icons. Will credit the person in my map. Thanks in advance!
They can stay the same size after cropping out, i am pretty sure buff will resize it automatically.
ui_wow_achievementicons_sheet1.dds
ui_wow_achievementicons_sheet2.dds
ui_wow_achievementicons_sheet3.dds
ui_wow_achievementicons_sheet4.dds
ui_wow_achievementicons_sheet5.dds
ui_wow_achievementicons_sheet6.dds
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When creating event, conditions or actions, i can see multiple label. I have no idea when it appeared. Anyone know what is causing this? I attached a pic below.
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@LinkD: Go
Could anyone confirm this? I can't test my map currently as my friends are asleep. Though it sounds like that is the culprit
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I am pretty sure its not it because my array index starts from 0. And player 1 info will be saved into array index of 0, 2 will be 1 and so on and player 12 is 11 which is the max.