|
Help me choose between two map concepts.
>>
|
|
5
|
994
|
|
Making the AI not attack something unless it's blocking them
>>
|
|
4
|
1,101
|
|
Worried about lag online: timers
>>
|
|
16
|
1,438
|
|
[missing functionality] Catalog field value get
>>
|
|
2
|
920
|
|
Validator 'is moving'
>>
|
|
2
|
801
|
|
Should be easy: building multiple things so they don't stack
>>
|
|
2
|
731
|
|
(New question) Interceptors from ground unit are ground?
>>
Public Message by Unknown User: Okay, I'm firing interceptors from a ground-based unit but no matter what, the interceptors stay glued to the ground. Can't I just make them fly? :(
|
|
7
|
946
|
|
Suggestion: grey out maps with currently nobody in the lobby
>>
|
|
1
|
784
|
|
In the stupid ideas category: lock unit in animation despite move orders?
>>
|
|
1
|
796
|
|
Possible?: beam between barracks and the marines it makes
>>
|
|
0
|
544
|
|
...anyone know how to make the life bar over a unit disappear?
>>
|
|
1
|
556
|
|
Detecting who used an ability on a shared control building
>>
|
|
6
|
855
|
|
Move unless blocked
>>
|
|
1
|
632
|
|
Game Attributes, Game Variants?
>>
|
|
6
|
2,984
|
|
How to make attack not interrupt move?
>>
|
|
3
|
1,016
|
|
Blink into the FoW
>>
|
|
5
|
1,287
|
|
Best tool to record game videos?
>>
|
|
18
|
2,512
|
|
All consumable items quit working :( help
>>
|
|
3
|
996
|
|
Basic custom inventory UI?
>>
|
|
6
|
1,015
|
|
ATTRIBCACHE_CORRUPT_MAP halp :(
>>
|
|
0
|
2,651
|