You can send out a map sized search area to scan for the unit type (possibly combined with a "is unit" validator) as the initiating step of your ability.
If the search doesn't find the unit, don't continue the spell.
I get this strange actor error when I load my map in the editor. I tried deleting the actor, but the error still appeared. If it matters, this actor is from the GAx3 mod. I also tried deleting the file the error is refering to, but it is re-created when the map is opened.
So I looked through all my actors, behaviors, effects (and even triggers JIC), but couldn't find what was trying to use that validator. I just created a new validator of name "RaceIsZerg" and filled it with the corresponding properties.
This is a dirty fix. I would have rather found which component of my map was using the invalid validator, so I could point it to the up to date 'IsZerg' validator, but w/e. The error is gone now.
So I got an error "Warning: XML: Invalid validator: 'RaceIsZerg'."
This is the first time I've opened the editor in like a year, and I'm in my old map. I'm guessing "RaceIsZerg' used to be a default validator, but was changed to 'IsZerg' in a patch sometime. Now something, somewhere is broken, but I don't know what (as so many things use validators if I remember correctly).
What would be an effective way of hunting down what effect, behavior, etc. is using this invalid validator, so I can change it?
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You can send out a map sized search area to scan for the unit type (possibly combined with a "is unit" validator) as the initiating step of your ability.
If the search doesn't find the unit, don't continue the spell.
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@DarcZaFire: Go
http://www.sc2mapster.com/forums/development/data/46156-solved-too-many-cattack-abil-abilities-error/
Perhaps your source error is similar in that certain default fields need to be changed.
or: http://us.battle.net/sc2/en/forum/topic/6470988321
or: http://infobot.rikers.org/%23sc2mapster/20130314.html.gz (Search for cabil)
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Warning: XML: GameData\ActorData.xml(19,9) : Core: invalid object type identification Source: C:/ProgramData/Blizzard Entertainment/Battle.net/Cache/af/68/af683675b5ae69410184b714d5a3a007f59dd22cbd74c9934efeb9d3003591b4.s2ma Entry: GlossaryModel Scope: CActorPortrait Field: Inherits[0]
I get this strange actor error when I load my map in the editor. I tried deleting the actor, but the error still appeared. If it matters, this actor is from the GAx3 mod. I also tried deleting the file the error is refering to, but it is re-created when the map is opened.
Any idea on how to get rid of this error?
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Np ;)
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@houndofbaskerville: Go
Lol why have you been constantly holding p cycles lobbies open? You didn't make it.
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edit: didn't mean to post. :3
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Why would you post this?
@OP: Perhaps applying a behavior during the initial targeting to the interacting unit could get you what you wanted.
Also, regarding shops in general:
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Solution:
So I looked through all my actors, behaviors, effects (and even triggers JIC), but couldn't find what was trying to use that validator. I just created a new validator of name "RaceIsZerg" and filled it with the corresponding properties.
This is a dirty fix. I would have rather found which component of my map was using the invalid validator, so I could point it to the up to date 'IsZerg' validator, but w/e. The error is gone now.
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Or maybe have a validator on the augment that doesnt let it be active once the unit is ordered to move (or anything but attack)
Or a remove behavior that triggers when the unit is not attacking and has the +1damage behavior active.
edit: Also, LOL you are still asking this question 2 years later? There might not be a good solution if it's taken this long to solve.
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http://www.sc2mapster.com/forums/development/data/62712-thorn-aura-how-to-return-damage/
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So I got an error "Warning: XML: Invalid validator: 'RaceIsZerg'."
This is the first time I've opened the editor in like a year, and I'm in my old map. I'm guessing "RaceIsZerg' used to be a default validator, but was changed to 'IsZerg' in a patch sometime. Now something, somewhere is broken, but I don't know what (as so many things use validators if I remember correctly).
What would be an effective way of hunting down what effect, behavior, etc. is using this invalid validator, so I can change it?