|
So... what are mods?
>>
|
|
4
|
967
|
|
Viewing models in the editor
>>
|
|
2
|
936
|
|
See-through floors with doodads beneath
>>
|
|
3
|
1,619
|
|
Fitting graphics for custom buttons
>>
|
|
8
|
3,418
|
|
Button frames for uploaded command card art
>>
|
|
5
|
1,846
|
|
Reblacking black mask after area has been explored
>>
|
|
2
|
1,606
|
|
How to make units into doodads?
>>
|
|
3
|
1,763
|
|
(Solved) Animating the camera doodad
>>
|
|
2
|
963
|
|
Un-animate doodads
>>
|
|
1
|
1,396
|
|
Making custom command card buttons / icons
>>
|
|
2
|
5,681
|
|
Question on firebat damage
>>
|
|
1
|
794
|
|
Question on firebat damage
>>
|
|
4
|
1,225
|
|
Making units patrol together
>>
|
|
7
|
3,566
|
|
looking for inspiration on fortress door
>>
|
|
11
|
4,620
|
|
How do regions detect doodads?
>>
|
|
1
|
776
|
|
Green-background dialogs
>>
|
|
2
|
1,039
|
|
Revealing an area based on height
>>
|
|
3
|
1,454
|
|
(Solved) Increasing sensor tower range
>>
|
|
6
|
1,804
|
|
Using catalog triggers
>>
|
|
10
|
4,273
|
|
Issue order: attack TO unit
>>
|
|
2
|
1,194
|