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It look kinda simple to set but i just don't get it to change. I'm trying to change the max and start energy on one unit for all players.
See what i did in the picture. The debug message is 0 in the game. What is it that i have done wrong?
@Sherlia: Go
unittypeofunit needs an argument of type unit?
"Count of Values" does not equal "Value".
Use "Catalog Field Value Get" instead. Value count is only used for array fields and has a different purpose.
It look kinda simple to set but i just don't get it to change. I'm trying to change the max and start energy on one unit for all players.
See what i did in the picture. The debug message is 0 in the game. What is it that i have done wrong?
@Sherlia: Go
unittypeofunit needs an argument of type unit?
"Count of Values" does not equal "Value".
Use "Catalog Field Value Get" instead. Value count is only used for array fields and has a different purpose.